#version 420 #extension GL_ARB_texture_gather : enable #extension GL_ARB_separate_shader_objects : enable // shader 6e8a52b2c5236e90 uniform ivec4 uf_remappedPS[16]; layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0x21304000 res 512x512x1 dim 1 tm: 4 format 0033 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 0 border: 0 layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0x212d7000 res 512x512x1 dim 1 tm: 4 format 0031 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 0 0 0 border: 0 layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0x21280000 res 512x512x1 dim 1 tm: 4 format 0433 compSel: 0 1 2 3 mipView: 0x0 (num 0x8) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 0 0 0 border: 0 layout(location = 0) in vec4 passParameterSem64; layout(location = 1) in vec4 passParameterSem65; layout(location = 2) in vec4 passParameterSem66; layout(location = 3) in vec4 passParameterSem67; layout(location = 0) out vec4 passPixelColor0; layout(location = 1) out vec4 passPixelColor1; layout(location = 2) out vec4 passPixelColor2; layout(location = 3) out vec4 passPixelColor3; uniform vec2 uf_fragCoordScale; int clampFI32(int v) { if( v == 0x7FFFFFFF ) return floatBitsToInt(1.0); else if( v == 0xFFFFFFFF ) return floatBitsToInt(0.0); return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); } float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } void main() { ivec4 R0i = ivec4(0); ivec4 R1i = ivec4(0); ivec4 R2i = ivec4(0); ivec4 R3i = ivec4(0); ivec4 R4i = ivec4(0); ivec4 R5i = ivec4(0); ivec4 R6i = ivec4(0); ivec4 R7i = ivec4(0); ivec4 R8i = ivec4(0); ivec4 R9i = ivec4(0); ivec4 R122i = ivec4(0); ivec4 R123i = ivec4(0); ivec4 R124i = ivec4(0); ivec4 R125i = ivec4(0); ivec4 R126i = ivec4(0); ivec4 R127i = ivec4(0); int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; ivec4 PV0i = ivec4(0), PV1i = ivec4(0); int PS0i = 0, PS1i = 0; ivec4 tempi = ivec4(0); float tempResultf; int tempResulti; ivec4 ARi = ivec4(0); bool predResult = true; bool activeMaskStack[2]; bool activeMaskStackC[3]; activeMaskStack[0] = false; activeMaskStackC[0] = false; activeMaskStackC[1] = false; activeMaskStack[0] = true; activeMaskStackC[0] = true; activeMaskStackC[1] = true; vec3 cubeMapSTM; int cubeMapFaceId; R0i = floatBitsToInt(passParameterSem64); R1i = floatBitsToInt(passParameterSem65); R2i = floatBitsToInt(passParameterSem66); R3i = floatBitsToInt(passParameterSem67); if( activeMaskStackC[1] == true ) { R5i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R0i.xy)).xyzw); } if( activeMaskStackC[1] == true ) { activeMaskStack[1] = activeMaskStack[0]; activeMaskStackC[2] = activeMaskStackC[1]; // 0 R1i.w = floatBitsToInt(intBitsToFloat(R5i.w) + -(intBitsToFloat(0x3ec8c8cd))); // 1 predResult = (0.0 >= intBitsToFloat(R1i.w)); activeMaskStack[1] = predResult; activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true; } else { activeMaskStack[1] = false; activeMaskStackC[2] = false; } if( activeMaskStackC[2] == true ) { // 0 if( (0 == 0)) discard; } activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true; if( activeMaskStackC[1] == true ) { R4i.xyz = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R0i.wz)).xyz); R0i.xyz = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R0i.xy)).xyz); } if( activeMaskStackC[1] == true ) { // 0 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),-0.0),vec4(intBitsToFloat(R2i.x),intBitsToFloat(R2i.y),intBitsToFloat(R2i.z),0.0))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R127i.z = floatBitsToInt((intBitsToFloat(R4i.x) * intBitsToFloat(0x40008102) + -(intBitsToFloat(0x3f810204)))); PS0i = R127i.z; // 1 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R3i.y),intBitsToFloat(R3i.z),-0.0),vec4(intBitsToFloat(R3i.x),intBitsToFloat(R3i.y),intBitsToFloat(R3i.z),0.0))); PV1i.x = tempi.x; PV1i.y = tempi.x; PV1i.z = tempi.x; PV1i.w = tempi.x; tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); PS1i = floatBitsToInt(tempResultf); // 2 R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS1i))); R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PS1i))); R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PS1i))); R126i.w = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(0x40008102) + -(intBitsToFloat(0x3f810204)))); tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); PS0i = floatBitsToInt(tempResultf); // 3 R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PS0i))); PV1i.x = R127i.x; R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(PS0i))); PV1i.y = R127i.y; R124i.z = floatBitsToInt((intBitsToFloat(R4i.z) * intBitsToFloat(0x40008102) + -(intBitsToFloat(0x3f810204)))); R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PS0i))); PV1i.w = R127i.w; R4i.x = floatBitsToInt(intBitsToFloat(R5i.y) * 1.0); PS1i = R4i.x; // 4 PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.y))); PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PV1i.w))); PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PV1i.x))); R124i.w = floatBitsToInt(intBitsToFloat(R5i.z) * 1.0); R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.w),intBitsToFloat(uf_remappedPS[0].w)) + intBitsToFloat(uf_remappedPS[0].x))); R122i.x = clampFI32(R122i.x); PS0i = R122i.x; // 5 R2i.x = floatBitsToInt(intBitsToFloat(R5i.x) * 1.0); R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.z)),intBitsToFloat(R127i.x)) + intBitsToFloat(PV0i.x))); PV1i.y = R123i.y; R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.x)),intBitsToFloat(R127i.y)) + intBitsToFloat(PV0i.y))); PV1i.z = R123i.z; R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R126i.y)),intBitsToFloat(R127i.w)) + intBitsToFloat(PV0i.z))); PV1i.w = R123i.w; R125i.w = floatBitsToInt(intBitsToFloat(PS0i) * 1.0); PS1i = R125i.w; // 6 backupReg0i = R0i.y; PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.w))); PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.y))); R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(PV1i.z))); R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), intBitsToFloat(PS1i))); PS0i = R126i.x; // 7 R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(uf_remappedPS[1].y))); PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R127i.z))); PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R127i.z))); PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R127i.z))); R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(uf_remappedPS[1].z))); PS1i = R127i.z; // 8 R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(R126i.w)) + intBitsToFloat(PV1i.w))); PV0i.x = R123i.x; R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(uf_remappedPS[2].y))); PV0i.y = R127i.y; R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(R126i.w)) + intBitsToFloat(PV1i.y))); PV0i.z = R123i.z; R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(R126i.w)) + intBitsToFloat(PV1i.z))); PV0i.w = R123i.w; R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(uf_remappedPS[2].z))); PS0i = R124i.y; // 9 R9i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(R124i.z)) + intBitsToFloat(PV0i.x))); PV1i.x = R9i.x; R7i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(R124i.z)) + intBitsToFloat(PV0i.w))); PV1i.y = R7i.y; R6i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),intBitsToFloat(R124i.z)) + intBitsToFloat(PV0i.z))); PV1i.z = R6i.z; R127i.w = floatBitsToInt(intBitsToFloat(R124i.x) + -(intBitsToFloat(R127i.z))); R126i.w = floatBitsToInt(intBitsToFloat(PV0i.y) + -(intBitsToFloat(PS0i))); PS1i = R126i.w; // 10 backupReg0i = R0i.x; backupReg1i = R125i.w; tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[3].x),intBitsToFloat(uf_remappedPS[3].y),intBitsToFloat(uf_remappedPS[3].z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R125i.w = tempi.x; R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(backupReg1i))); PS0i = R124i.z; // 11 R125i.x = floatBitsToInt(intBitsToFloat(R124i.x) + -(intBitsToFloat(R127i.z))); R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(uf_remappedPS[4].y)) + intBitsToFloat(uf_remappedPS[5].y))); R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(uf_remappedPS[4].x)) + intBitsToFloat(uf_remappedPS[5].x))); R5i.w = ((intBitsToFloat(R127i.w) >= 0.0)?(floatBitsToInt(1.0)):(0)); PV1i.w = R5i.w; PS1i = floatBitsToInt(intBitsToFloat(R127i.z) + -(intBitsToFloat(R124i.x))); // 12 R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.w),intBitsToFloat(uf_remappedPS[4].z)) + intBitsToFloat(uf_remappedPS[5].z))); PV0i.x = R123i.x; R125i.y = floatBitsToInt(intBitsToFloat(R127i.y) + -(intBitsToFloat(R124i.y))); R5i.z = ((intBitsToFloat(R126i.w) >= 0.0)?(floatBitsToInt(1.0)):(0)); PV0i.z = R5i.z; PV0i.w = floatBitsToInt(intBitsToFloat(R124i.y) + -(intBitsToFloat(R127i.y))); R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS1i),intBitsToFloat(PV1i.w)) + intBitsToFloat(R124i.x))); PS0i = R0i.y; // 13 backupReg0i = R125i.x; backupReg1i = R127i.z; R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.z)) + intBitsToFloat(R127i.y))); PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedPS[6].z)); PV1i.z = floatBitsToInt(intBitsToFloat(R126i.y) + intBitsToFloat(uf_remappedPS[6].y)); PV1i.w = floatBitsToInt(intBitsToFloat(R125i.z) + intBitsToFloat(uf_remappedPS[6].x)); R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R5i.w)) + intBitsToFloat(backupReg1i))); PS1i = R127i.z; // 14 R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(uf_remappedPS[7].x)) + 0.0)); PV0i.x = R123i.x; R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.y),intBitsToFloat(R5i.z)) + intBitsToFloat(R124i.y))); R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(uf_remappedPS[7].z)) + 0.0)); PV0i.z = R123i.z; R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(uf_remappedPS[7].y)) + 0.0)); PV0i.w = R123i.w; R1i.w = R0i.y; PS0i = R1i.w; // 15 backupReg0i = R0i.y; PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(uf_remappedPS[8].y)); PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(uf_remappedPS[8].x)); R126i.z = backupReg0i; PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(uf_remappedPS[8].z)); R3i.z = R127i.z; PS1i = R3i.z; // 16 PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) + 0.0); PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + 0.0); PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + 0.0); R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(uf_remappedPS[1].x))); PV0i.w = R2i.w; R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(uf_remappedPS[2].x))); PS0i = R7i.x; // 17 R5i.x = PV0i.w; R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(PV0i.x)) + 0.0)); PV1i.y = R123i.y; R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.x),intBitsToFloat(PV0i.y)) + 0.0)); PV1i.z = R123i.z; R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(PV0i.z)) + 0.0)); PV1i.w = R123i.w; R125i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + -(intBitsToFloat(R127i.z))); PS1i = R125i.y; // 18 R2i.x = floatBitsToInt(intBitsToFloat(PV1i.w) + 0.0); PV0i.x = R2i.x; R6i.y = R125i.x; R124i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + 0.0); PV0i.z = R124i.z; R126i.w = floatBitsToInt(intBitsToFloat(PV1i.z) + 0.0); PV0i.w = R126i.w; R6i.x = R7i.x; PS0i = R6i.x; // 19 R0i.x = PV0i.x; PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + -(intBitsToFloat(PV0i.z))); R125i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + -(intBitsToFloat(PV0i.w))); R124i.w = floatBitsToInt(intBitsToFloat(PV0i.w) + -(intBitsToFloat(PV0i.z))); R0i.w = R125i.x; PS1i = R0i.w; // 20 R123i.x = ((intBitsToFloat(PV1i.y) >= 0.0)?(floatBitsToInt(1.0)):(0)); PV0i.x = R123i.x; R5i.y = R2i.y; R4i.z = floatBitsToInt(intBitsToFloat(R7i.x) + -(intBitsToFloat(R2i.y))); R4i.w = R127i.z; R8i.x = ((intBitsToFloat(R125i.y) >= 0.0)?(floatBitsToInt(1.0)):(0)); PS0i = R8i.x; // 21 R3i.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(0x3f2aaaab)); R3i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + -(1.0)); R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(PV0i.x)) + intBitsToFloat(R126i.w))); PV1i.z = R123i.z; R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(PV0i.x)) + intBitsToFloat(R124i.z))); PV1i.w = R123i.w; R2i.z = floatBitsToInt(intBitsToFloat(R126i.z) + -(intBitsToFloat(R1i.w))); PS1i = R2i.z; // 22 R4i.x = PV1i.z; R0i.y = PV1i.z; R0i.z = floatBitsToInt(intBitsToFloat(R2i.x) + -(intBitsToFloat(PV1i.w))); R3i.w = PV1i.w; R4i.y = PV1i.w; PS0i = R4i.y; } if( activeMaskStackC[1] == true ) { // 0 backupReg0i = R0i.x; PV0i.x = floatBitsToInt(intBitsToFloat(R3i.w) + -(intBitsToFloat(backupReg0i))); R124i.y = ((intBitsToFloat(R0i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); PV0i.y = R124i.y; PV0i.z = floatBitsToInt(intBitsToFloat(R2i.x) + -(intBitsToFloat(R4i.y))); PV0i.w = floatBitsToInt(intBitsToFloat(R0i.y) + -(intBitsToFloat(R4i.x))); R125i.x = R3i.y; PS0i = R125i.x; // 1 backupReg0i = R0i.x; R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(R4i.y))); R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y)) + intBitsToFloat(backupReg0i))); PV1i.y = R125i.y; R126i.z = R3i.x; R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.y)) + intBitsToFloat(R4i.x))); PV1i.w = R126i.w; R125i.w = R2i.y; PS1i = R125i.w; // 2 PV0i.x = floatBitsToInt(min(intBitsToFloat(PV1i.w), intBitsToFloat(PV1i.y))); PV0i.y = floatBitsToInt(intBitsToFloat(R3i.z) + -(intBitsToFloat(R5i.x))); PV0i.z = floatBitsToInt(intBitsToFloat(R0i.w) + -(intBitsToFloat(R6i.y))); R127i.w = ((intBitsToFloat(R4i.z) >= 0.0)?(floatBitsToInt(1.0)):(0)); PV0i.w = R127i.w; R124i.w = floatBitsToInt(intBitsToFloat(R5i.y) + -(intBitsToFloat(R6i.x))); PS0i = R124i.w; // 3 R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R8i.x)) + intBitsToFloat(R5i.x))); R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(PV0i.w)) + intBitsToFloat(R6i.y))); R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(R8i.x)) + intBitsToFloat(R1i.w))); R1i.w = floatBitsToInt(intBitsToFloat(R0i.x) + -(intBitsToFloat(PV0i.x))); PV1i.w = R1i.w; R125i.z = floatBitsToInt(-(intBitsToFloat(R126i.w)) + intBitsToFloat(R125i.y)); PS1i = R125i.z; // 4 backupReg0i = R125i.x; R125i.x = floatBitsToInt(intBitsToFloat(R7i.x) + -(intBitsToFloat(R125i.w))); R123i.y = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x40c00000) + 0.0)); PV0i.y = R123i.y; PV0i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(R126i.z))); R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(R127i.w)) + intBitsToFloat(R6i.x))); R125i.y = floatBitsToInt(-(intBitsToFloat(R1i.y)) + intBitsToFloat(uf_remappedPS[9].y)); PS0i = R125i.y; // 5 backupReg0i = R126i.z; R124i.x = floatBitsToInt(-(intBitsToFloat(R1i.x)) + intBitsToFloat(uf_remappedPS[9].x)); R127i.y = floatBitsToInt(-(intBitsToFloat(R1i.z)) + intBitsToFloat(uf_remappedPS[9].z)); R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R124i.y)) + intBitsToFloat(backupReg0i))); PV1i.w = floatBitsToInt(intBitsToFloat(R2i.w) + -(intBitsToFloat(R4i.w))); PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.y)); // 6 R6i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R8i.x)) + intBitsToFloat(R4i.w))); PV0i.x = R6i.x; PV0i.y = floatBitsToInt(min(intBitsToFloat(R124i.z), intBitsToFloat(R127i.x))); R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.x),intBitsToFloat(R127i.w)) + intBitsToFloat(R125i.w))); PV0i.w = floatBitsToInt(intBitsToFloat(R125i.z) * intBitsToFloat(PS1i)); R124i.w = floatBitsToInt(intBitsToFloat(R5i.z) + -(1.0)); PS0i = R124i.w; // 7 R125i.x = floatBitsToInt(intBitsToFloat(R126i.z) + intBitsToFloat(PV0i.w)); R124i.y = floatBitsToInt(intBitsToFloat(R5i.w) + -(1.0)); R126i.z = floatBitsToInt(min(intBitsToFloat(R126i.y), intBitsToFloat(R126i.w))); R125i.w = floatBitsToInt(-(intBitsToFloat(R5i.w)) + intBitsToFloat(0x3f2aaaab)); R4i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + -(intBitsToFloat(PV0i.y))); PS1i = R4i.z; // 8 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R124i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.y),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.y),0.0))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R125i.z = floatBitsToInt(-(intBitsToFloat(R5i.z)) + intBitsToFloat(0x3f2aaaab)); PS0i = R125i.z; // 9 backupReg0i = R125i.x; backupReg0i = R125i.x; R125i.x = R124i.y; R5i.y = floatBitsToInt(intBitsToFloat(R0i.z) + -(intBitsToFloat(R126i.z))); PV1i.y = R5i.y; R126i.z = R125i.w; R125i.w = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); R124i.y = floatBitsToInt(tempResultf); PS1i = R124i.y; // 10 backupReg0i = R124i.x; R124i.x = floatBitsToInt((intBitsToFloat(R4i.z) * intBitsToFloat(0x40c00000) + 0.0)); R1i.y = R125i.z; R125i.z = R124i.w; R124i.w = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(0x40c00000) + 0.0)); R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); PS0i = R126i.x; // 11 backupReg0i = R125i.y; backupReg1i = R124i.z; backupReg2i = R127i.x; R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.w),intBitsToFloat(uf_remappedPS[10].x)) + intBitsToFloat(uf_remappedPS[11].x))); PV1i.x = R127i.x; R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R124i.y))); R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R124i.y))); PV1i.w = floatBitsToInt(intBitsToFloat(R125i.x) + -(intBitsToFloat(R126i.z))); R127i.y = floatBitsToInt(-(intBitsToFloat(backupReg1i)) + intBitsToFloat(backupReg2i)); PS1i = R127i.y; // 12 backupReg0i = R126i.y; backupReg1i = R126i.z; PV0i.x = floatBitsToInt(intBitsToFloat(R125i.z) + -(intBitsToFloat(R1i.y))); R126i.y = floatBitsToInt(-(intBitsToFloat(backupReg0i)) + intBitsToFloat(R126i.w)); R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R8i.x)) + intBitsToFloat(backupReg1i))); R126i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + 1.0); PS0i = floatBitsToInt(1.0 / intBitsToFloat(R124i.x)); // 13 backupReg0i = R127i.x; backupReg0i = R127i.x; R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R127i.w)) + intBitsToFloat(R1i.y))); PV1i.y = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(0x3f2aaaab)); PV1i.z = floatBitsToInt(intBitsToFloat(R127i.y) * intBitsToFloat(PS0i)); PV1i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(0x3eaaaaab)); PS1i = floatBitsToInt(1.0 / intBitsToFloat(R124i.w)); // 14 R125i.x = floatBitsToInt(intBitsToFloat(R126i.z) + intBitsToFloat(PV1i.z)); PV0i.y = floatBitsToInt(intBitsToFloat(R126i.y) * intBitsToFloat(PS1i)); R126i.z = floatBitsToInt(fract(intBitsToFloat(R126i.w))); R126i.w = floatBitsToInt(fract(intBitsToFloat(PV1i.y))); R124i.x = floatBitsToInt(fract(intBitsToFloat(PV1i.w))); PS0i = R124i.x; // 15 backupReg0i = R127i.x; tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R124i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R124i.z),0.0))); PV1i.x = tempi.x; PV1i.y = tempi.x; PV1i.z = tempi.x; PV1i.w = tempi.x; R127i.x = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.y)); PS1i = R127i.x; // 16 backupReg0i = R124i.x; backupReg1i = R126i.z; R124i.x = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x40c00000) + -(intBitsToFloat(0x40400000)))); R126i.y = floatBitsToInt(intBitsToFloat(R0i.x) + 0.0); R126i.z = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(0x40c00000) + -(intBitsToFloat(0x40400000)))); R126i.w = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(0x40c00000) + -(intBitsToFloat(0x40400000)))); tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); PS0i = floatBitsToInt(tempResultf); // 17 PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PS0i))); PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS0i))); PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PS0i))); R127i.w = floatBitsToInt(max(intBitsToFloat(R125i.x), -(intBitsToFloat(R125i.x)))); R125i.y = floatBitsToInt(max(intBitsToFloat(R127i.x), -(intBitsToFloat(R127i.x)))); PS1i = R125i.y; // 18 R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R9i.x),intBitsToFloat(R7i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(PV1i.x),intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.z),0.0))); R126i.x = clampFI32(R126i.x); PV0i.x = R126i.x; PV0i.y = R126i.x; PV0i.z = R126i.x; PV0i.w = R126i.x; R127i.x = floatBitsToInt(1.0 / intBitsToFloat(R126i.y)); PS0i = R127i.x; // 19 backupReg0i = R125i.y; PV1i.x = floatBitsToInt(max(intBitsToFloat(R126i.w), -(intBitsToFloat(R126i.w)))); R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(uf_remappedPS[10].x)) + intBitsToFloat(uf_remappedPS[11].x))); PV1i.z = floatBitsToInt(max(intBitsToFloat(R124i.x), -(intBitsToFloat(R124i.x)))); PV1i.w = floatBitsToInt(max(intBitsToFloat(R126i.z), -(intBitsToFloat(R126i.z)))); R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_remappedPS[10].x)) + intBitsToFloat(uf_remappedPS[11].x))); PS1i = R126i.z; // 20 R8i.x = floatBitsToInt(intBitsToFloat(PV1i.w) + -(1.0)); R8i.x = clampFI32(R8i.x); R126i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + -(1.0)); R126i.y = clampFI32(R126i.y); R124i.z = floatBitsToInt(intBitsToFloat(R1i.w) * intBitsToFloat(R127i.x)); R127i.w = floatBitsToInt(-(intBitsToFloat(R126i.x)) + 1.0); R1i.w = floatBitsToInt(intBitsToFloat(PV1i.z) + -(1.0)); R1i.w = clampFI32(R1i.w); PS0i = R1i.w; // 21 R1i.x = floatBitsToInt(intBitsToFloat(R125i.y) + 1.0); R1i.y = floatBitsToInt(intBitsToFloat(R126i.z) + 1.0); R5i.z = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(0x3eaaaaab)); R5i.w = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(0x3f2aaaab)); R1i.z = floatBitsToInt(intBitsToFloat(R126i.z) + intBitsToFloat(0x3f2aaaab)); PS1i = R1i.z; // 22 R6i.y = floatBitsToInt(intBitsToFloat(R126i.z) + intBitsToFloat(0x3eaaaaab)); R3i.z = floatBitsToInt(intBitsToFloat(R126i.y) + -(1.0)); R4i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.z),intBitsToFloat(uf_remappedPS[10].y)) + intBitsToFloat(uf_remappedPS[11].y))); tempResultf = log2(intBitsToFloat(R127i.w)); if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; R2i.z = floatBitsToInt(tempResultf); PS0i = R2i.z; } if( activeMaskStackC[1] == true ) { // 0 R127i.x = floatBitsToInt(intBitsToFloat(R1i.w) + -(1.0)); R126i.y = floatBitsToInt(intBitsToFloat(R8i.x) + -(1.0)); R126i.z = floatBitsToInt(fract(intBitsToFloat(R1i.x))); R127i.w = floatBitsToInt(fract(intBitsToFloat(R5i.w))); R126i.w = floatBitsToInt(fract(intBitsToFloat(R5i.z))); PS0i = R126i.w; // 1 R126i.x = floatBitsToInt(fract(intBitsToFloat(R1i.y))); R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(uf_remappedPS[12].w))); R124i.z = floatBitsToInt(fract(intBitsToFloat(R6i.y))); R124i.w = floatBitsToInt(fract(intBitsToFloat(R1i.z))); R1i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.z),intBitsToFloat(R4i.w)) + 1.0)); PS1i = R1i.w; // 2 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[13].x),intBitsToFloat(uf_remappedPS[13].y),intBitsToFloat(uf_remappedPS[13].z),-0.0),vec4(intBitsToFloat(R9i.x),intBitsToFloat(R7i.y),intBitsToFloat(R6i.z),0.0))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R125i.w = tempi.x; R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(R4i.w)) + 1.0)); PS0i = R125i.z; // 3 backupReg0i = R127i.x; backupReg1i = R126i.z; backupReg2i = R127i.w; R127i.x = floatBitsToInt(intBitsToFloat(R6i.x) + 0.0); R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R4i.w)) + 1.0)); R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.x),intBitsToFloat(uf_remappedPS[10].z)) + intBitsToFloat(uf_remappedPS[11].z))); R127i.w = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(0x40c00000) + -(intBitsToFloat(0x40400000)))); R127i.y = floatBitsToInt((intBitsToFloat(backupReg2i) * intBitsToFloat(0x40c00000) + -(intBitsToFloat(0x40400000)))); PS1i = R127i.y; // 4 backupReg0i = R126i.x; backupReg1i = R124i.z; R126i.x = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(0x40c00000) + -(intBitsToFloat(0x40400000)))); R124i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x40c00000) + -(intBitsToFloat(0x40400000)))); R124i.z = floatBitsToInt((intBitsToFloat(R124i.w) * intBitsToFloat(0x40c00000) + -(intBitsToFloat(0x40400000)))); R126i.w = floatBitsToInt(intBitsToFloat(R0i.z) + 0.0); R124i.w = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(0x40c00000) + -(intBitsToFloat(0x40400000)))); PS0i = R124i.w; // 5 R125i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[14].x),intBitsToFloat(uf_remappedPS[14].y),intBitsToFloat(uf_remappedPS[14].z),-0.0),vec4(intBitsToFloat(R9i.x),intBitsToFloat(R7i.y),intBitsToFloat(R6i.z),0.0))); PV1i.x = R125i.x; PV1i.y = R125i.x; PV1i.z = R125i.x; PV1i.w = R125i.x; R124i.x = floatBitsToInt(exp2(intBitsToFloat(R125i.y))); PS1i = R124i.x; // 6 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[15].x),intBitsToFloat(uf_remappedPS[15].y),intBitsToFloat(uf_remappedPS[15].z),-0.0),vec4(intBitsToFloat(R9i.x),intBitsToFloat(R7i.y),intBitsToFloat(R6i.z),0.0))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R125i.y = tempi.x; R127i.z = floatBitsToInt(max(intBitsToFloat(R125i.w), 0.0)); PS0i = R127i.z; // 7 backupReg0i = R126i.z; backupReg1i = R126i.y; backupReg0i = R126i.z; backupReg2i = R127i.x; R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(R1i.w))); R126i.y = floatBitsToInt(max(intBitsToFloat(R127i.w), -(intBitsToFloat(R127i.w)))); R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(backupReg1i))); R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R125i.z))); R127i.w = floatBitsToInt(1.0 / intBitsToFloat(backupReg2i)); PS1i = R127i.w; // 8 backupReg0i = R126i.x; backupReg0i = R126i.x; backupReg1i = R127i.y; backupReg1i = R127i.y; backupReg2i = R124i.z; backupReg2i = R124i.z; backupReg3i = R126i.w; R126i.x = floatBitsToInt(max(intBitsToFloat(R124i.y), -(intBitsToFloat(R124i.y)))); R127i.y = floatBitsToInt(max(intBitsToFloat(backupReg0i), -(intBitsToFloat(backupReg0i)))); R124i.z = floatBitsToInt(max(intBitsToFloat(backupReg1i), -(intBitsToFloat(backupReg1i)))); R126i.w = floatBitsToInt(max(intBitsToFloat(backupReg2i), -(intBitsToFloat(backupReg2i)))); PS0i = floatBitsToInt(1.0 / intBitsToFloat(backupReg3i)); // 9 backupReg0i = R127i.x; R127i.x = floatBitsToInt(max(intBitsToFloat(R124i.w), -(intBitsToFloat(R124i.w)))); R124i.y = floatBitsToInt(intBitsToFloat(R4i.z) * intBitsToFloat(R127i.w)); R125i.z = floatBitsToInt(intBitsToFloat(R5i.y) * intBitsToFloat(PS0i)); R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),intBitsToFloat(uf_remappedPS[12].x)) + intBitsToFloat(backupReg0i))); R9i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),intBitsToFloat(uf_remappedPS[12].y)) + intBitsToFloat(R125i.w))); PS1i = R9i.x; // 10 backupReg0i = R127i.z; backupReg0i = R127i.z; tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R125i.y),intBitsToFloat(backupReg0i),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R125i.y),intBitsToFloat(backupReg0i),0.0))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R127i.z = tempi.x; R4i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.x),intBitsToFloat(uf_remappedPS[12].z)) + intBitsToFloat(R126i.z))); PS0i = R4i.w; // 11 backupReg0i = R126i.x; backupReg1i = R127i.y; backupReg2i = R124i.z; backupReg3i = R126i.w; R126i.x = floatBitsToInt(intBitsToFloat(R126i.y) + -(1.0)); R126i.x = clampFI32(R126i.x); R127i.y = floatBitsToInt(intBitsToFloat(backupReg0i) + -(1.0)); R127i.y = clampFI32(R127i.y); R124i.z = floatBitsToInt(intBitsToFloat(backupReg1i) + -(1.0)); R124i.z = clampFI32(R124i.z); R126i.w = floatBitsToInt(intBitsToFloat(backupReg2i) + -(1.0)); R126i.w = clampFI32(R126i.w); R126i.z = floatBitsToInt(intBitsToFloat(backupReg3i) + -(1.0)); R126i.z = clampFI32(R126i.z); PS1i = R126i.z; // 12 R124i.x = floatBitsToInt(intBitsToFloat(R9i.x) + 1.0); R126i.y = floatBitsToInt(intBitsToFloat(R127i.x) + -(1.0)); R126i.y = clampFI32(R126i.y); R4i.z = floatBitsToInt(intBitsToFloat(R124i.w) + 1.0); R1i.w = floatBitsToInt(intBitsToFloat(R4i.w) + 1.0); tempResultf = 1.0 / sqrt(intBitsToFloat(R127i.z)); R5i.y = floatBitsToInt(tempResultf); PS0i = R5i.y; // 13 backupReg0i = R126i.x; backupReg1i = R124i.y; backupReg2i = R126i.w; backupReg3i = R124i.z; R126i.x = R6i.x; R124i.y = floatBitsToInt(intBitsToFloat(backupReg0i) + -(1.0)); R124i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(uf_remappedPS[10].y)) + intBitsToFloat(uf_remappedPS[11].y))); R126i.w = floatBitsToInt(intBitsToFloat(backupReg2i) + -(1.0)); R127i.w = floatBitsToInt(intBitsToFloat(backupReg3i) + -(1.0)); PS1i = R127i.w; // 14 backupReg0i = R126i.z; R127i.x = floatBitsToInt(intBitsToFloat(R127i.y) + -(1.0)); R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(uf_remappedPS[10].y)) + intBitsToFloat(uf_remappedPS[11].y))); R126i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + -(1.0)); R125i.w = R0i.z; R125i.z = floatBitsToInt(intBitsToFloat(R126i.y) + -(1.0)); PS0i = R125i.z; // 15 backupReg0i = R126i.x; backupReg1i = R124i.y; backupReg2i = R126i.w; R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(R5i.y))); R124i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_remappedPS[10].z)) + intBitsToFloat(uf_remappedPS[11].z))); R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg1i),intBitsToFloat(R124i.z)) + 1.0)); R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R5i.y))); R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg2i),intBitsToFloat(R124i.z)) + 1.0)); PS1i = R125i.y; // 16 backupReg0i = R127i.x; backupReg1i = R127i.y; backupReg2i = R126i.z; backupReg1i = R127i.y; backupReg1i = R127i.y; R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.w),intBitsToFloat(R124i.z)) + 1.0)); R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.w),intBitsToFloat(uf_remappedPS[10].z)) + intBitsToFloat(uf_remappedPS[11].z))); R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i)) + 1.0)); R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg2i),intBitsToFloat(backupReg1i)) + 1.0)); R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(backupReg1i)) + 1.0)); PS0i = R125i.w; // 17 R5i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(0x3efefeff) + intBitsToFloat(0x3efefeff))); R5i.y = floatBitsToInt((intBitsToFloat(R126i.w) * intBitsToFloat(0x3efefeff) + intBitsToFloat(0x3efefeff))); R0i.w = 0; R5i.w = 0x3f800000; PS1i = R5i.w; // 18 R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R127i.z))); R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R125i.y))); R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(R127i.x))); R2i.w = 0; R3i.w = 0x3f800000; PS0i = R3i.w; // 19 R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R126i.z))); R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R127i.w))); R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R125i.w))); PS1i = floatBitsToInt(1.0 / intBitsToFloat(R4i.z)); // 20 R0i.x = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(PS1i)); PS0i = floatBitsToInt(1.0 / intBitsToFloat(R124i.x)); // 21 R0i.y = floatBitsToInt(intBitsToFloat(R9i.x) * intBitsToFloat(PS0i)); PS1i = floatBitsToInt(1.0 / intBitsToFloat(R1i.w)); // 22 R0i.z = floatBitsToInt(intBitsToFloat(R4i.w) * intBitsToFloat(PS1i)); tempResultf = log2(intBitsToFloat(uf_remappedPS[2].w)); PS0i = floatBitsToInt(tempResultf); // 23 R5i.z = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3dcccccd)); // 24 R4i.xyz = ivec3(R2i.x,R2i.y,R2i.z); R4i.w = R3i.w; // 25 R3i.xyz = ivec3(R1i.x,R1i.y,R1i.z); R3i.w = R2i.w; // 26 R2i.xyz = ivec3(R5i.x,R5i.y,R5i.z); R2i.w = R5i.w; } if( activeMaskStackC[1] == true ) { // 0 R1i.xyz = ivec3(R0i.x,R0i.y,R0i.z); R1i.w = R0i.w; } // export // enemy death weird highlights fix - just changed the passPixelColor0 line below // original was: // passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); passPixelColor0 = vec4(0.0f, 0.0f, 0.0f, 0.0f); passPixelColor1 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); passPixelColor2 = vec4(intBitsToFloat(R3i.x), intBitsToFloat(R3i.y), intBitsToFloat(R3i.z), intBitsToFloat(R3i.w)); passPixelColor3 = vec4(intBitsToFloat(R4i.x), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.w)); }