[Definition] titleIds = 500001012A100,500001012DF00,500001012DE00,500001012E000,500001012E100,500001012E300,500001012E200,500001012E400,500001012E700,500001012E600,500001012E800,500001012F400,500001012F300,500001012F500,500001012F700,500001012F600,500001012F800,5000010106D00,5000010106C00,5000010106E00,5000010107000,5000010106F00,5000010107100,5000010107500,5000010107200,5000010107600,5000010107800,5000010107700,5000010107900,5000010107C00,5000010107B00,5000010107D00,5000010107F00,5000010107E00,5000010108000,5000010108200,5000010108100,5000010108300,5000010108500,5000010108400,5000010108600,5000010108800,5000010108700,5000010108900,5000010108B00,5000010108A00,5000010108C00,5000010113F00,5000010113E00,5000010114000,5000010114200,5000010114100,5000010114300,5000010114500,5000010114400,5000010114600,5000010114800,5000010114700,5000010114900,5000010114A00,5000010119200,5000010119100,5000010119300,500001011A900,5000010119400,500001011AA00,500001011AE00,5000010119500,5000010119700,5000010119800,500001011AC00,500001011AB00,500001011AD00,5000010129800,5000010129700,5000010129900,5000010129A00,5000010129C00,5000010129B00,5000010129D00,5000010129F00,5000010129E00,500001012A000 name = "Resolution" path = Virtual Console/NES/Resolution description = Changes the resolution of the game. version = 3 [Preset] name = 1920x1080 (Default) $width = 1920 $height = 1080 $gameWidth = 1920 $gameHeight = 1088 $GPgameWidth = 864 $GPgameHeight = 480 SNES Resolutions----------------------------- [Preset] name = ~~~Original NES Resolutions~~~ $width = 427 $height = 240 $gameWidth = 1920 $gameHeight = 1088 $GPgameWidth = 864 $GPgameHeight = 480 [Preset] name = 256x240 (Original NES) $width = 427 $height = 240 $gameWidth = 1920 $gameHeight = 1088 $GPgameWidth = 864 $GPgameHeight = 480 [Preset] name = 512x480 2x (480p) $width = 853 $height = 480 $gameWidth = 1920 $gameHeight = 1088 $GPgameWidth = 864 $GPgameHeight = 480 [Preset] name = 768x720 3x (720p) $width = 1280 $height = 720 $gameWidth = 1920 $gameHeight = 1088 $GPgameWidth = 864 $GPgameHeight = 480 [Preset] name = 1024x960 4x $width = 1707 $height = 960 $gameWidth = 1920 $gameHeight = 1088 $GPgameWidth = 864 $GPgameHeight = 480 [Preset] name = 1280x1200 5x (1080p) $width = 2133 $height = 1200 $gameWidth = 1920 $gameHeight = 1088 $GPgameWidth = 864 $GPgameHeight = 480 [Preset] name = 1536x1440 6x (1440p) $width = 2560 $height = 1440 $gameWidth = 1920 $gameHeight = 1088 $GPgameWidth = 864 $GPgameHeight = 480 [Preset] name = 1792x1680 7x $width = 2987 $height = 1680 $gameWidth = 1920 $gameHeight = 1088 $GPgameWidth = 864 $GPgameHeight = 480 [Preset] name = 2048x1920 8x (1800p) $width = 3413 $height = 1920 $gameWidth = 1920 $gameHeight = 1088 $GPgameWidth = 864 $GPgameHeight = 480 [Preset] name = 2304x2106 9x $width = 3840 $height = 2106 $gameWidth = 1920 $gameHeight = 1088 $GPgameWidth = 864 $GPgameHeight = 480 #TV Viewports----------------------------------------- [TextureRedefine] width = 1920 height = 1080 formats = 0x01a overwriteWidth = ($width/$gameWidth) * 1920 overwriteHeight = ($height/$gameHeight) * 1080 [TextureRedefine] width = 1920 height = 1088 formats = 0x01a overwriteWidth = ($width/$gameWidth) * 1920 overwriteHeight = ($height/$gameHeight) * 1088 #Gamepad Viewports------------------------------------- [TextureRedefine] width = 864 height = 480 formats = 0x01a overwriteWidth = ($width/$GPgameWidth) * 864 overwriteHeight = ($height/$GPgameHeight) * 480 [TextureRedefine] width = 854 height = 480 formats = 0x01a overwriteWidth = ($width/$GPgameWidth) * 854 overwriteHeight = ($height/$GPgameHeight) * 480 #VC Menu #please add it here if you figure out how to scale the menu seperate, so it can look good at low res