[Definition] titleIds = 50000101FEA00,50000101FE900,5000010199200,5000010199100,5000010199300,5000010199500,5000010199400,5000010199700,5000010199600,5000010199800,5000010199B00,5000010199A00,5000010199C00,50000101A0E00,50000101A0D00,50000101A1000,50000101A5900,50000101A5800,50000101A5B00,50000101A5A00,50000101AC400,50000101AC600,50000101AC500,50000101B4600,50000101B4500,50000101B4800,50000101B4700,50000101BAF00,50000101BAE00,50000101BB000,50000101BB200,50000101BB100,50000101C5D00,50000101C5C00,50000101C5E00,50000101DA800,50000101DA700,50000101DA900,50000101E6500,50000101E6400,50000101E6700,50000101E6600,50000101EBB00,50000101FE800,50000101FE700 name = "Resolution" path = Virtual Console/N64/Graphics/Resolution description = Changes the resolution of the game. Made by Zalnor. version = 4 [Preset] name = 1920x1080 (Default) $width = 1920 $height = 1080 $gameWidth = 1920 $gameHeight = 1080 $GPgameWidth = 864 $GPgameHeight = 480 $VCPgameWidth = 640 [Preset] name = 640x480 (Original N64) (4:3) $width = 640 $height = 480 $gameWidth = 1920 $gameHeight = 1080 $GPgameWidth = 864 $GPgameHeight = 480 $VCPgameWidth = 640 [Preset] name = 1280x720 (HD) $width = 1280 $height = 720 $gameWidth = 1920 $gameHeight = 1080 $GPgameWidth = 864 $GPgameHeight = 480 $VCPgameWidth = 640 [Preset] name = 1920x1080 (Full HD) $width = 1920 $height = 1080 $gameWidth = 1920 $gameHeight = 1080 $GPgameWidth = 864 $GPgameHeight = 480 $VCPgameWidth = 640 [Preset] name = 2560x1440 (2K) $width = 2560 $height = 1440 $gameWidth = 2560 $gameHeight = 1440 $GPgameWidth = 864 $GPgameHeight = 480 $VCPgameWidth = 640 [Preset] name = 3840x2160 (4K) $width = 3840 $height = 2160 $gameWidth = 3840 $gameHeight = 2160 $GPgameWidth = 864 $GPgameHeight = 480 $VCPgameWidth = 640 [Preset] name = 5120x2880 (5K) $width = 5120 $height = 2880 $gameWidth = 5120 $gameHeight = 2880 $GPgameWidth = 864 $GPgameHeight = 480 $VCPgameWidth = 640 [Preset] name = 7680x4320 (8K) $width = 7680 $height = 4320 $gameWidth = 7680 $gameHeight = 4320 $GPgameWidth = 864 $GPgameHeight = 480 $VCPgameWidth = 640 # Game Viewports [TextureRedefine] width = 1280 height = 720 formats = 0x01a,0x011 overwriteWidth = ($width/1280) * 1280 overwriteHeight = ($height/720) * 720 [TextureRedefine] width = 640 height = 480 formats = 0x01a,0x011 overwriteWidth = ($width/640) * 640 overwriteHeight = ($height/480) * 480 [TextureRedefine] width = 960 height = 720 formats = 0x01a overwriteWidth = ($width/960) * 960 overwriteHeight = ($height/720) * 720 # TV Viewports [TextureRedefine] width = 1920 height = 1080 formats = 0x01a overwriteWidth = ($width/$gameWidth) * 1920 overwriteHeight = ($height/$gameHeight) * 1080 [TextureRedefine] width = 1920 height = 1088 formats = 0x01a overwriteWidth = ($width/$gameWidth) * 1920 overwriteHeight = ($height/$gameHeight) * 1088 # Gamepad Viewports [TextureRedefine] width = 864 height = 480 formats = 0x01a overwriteWidth = ($width/$GPgameWidth) * 864 overwriteHeight = ($height/$GPgameHeight) * 480 [TextureRedefine] width = 854 height = 480 formats = 0x01a overwriteWidth = ($width/$GPgameWidth) * 854 overwriteHeight = ($height/$GPgameHeight) * 480 # VC Menu # Please add it here if you figure out how to scale the menu seperate, so it can look good at low res