[XCX_DAMAGES] moduleMatches = 0xF882D5CF, 0x30B6E091 ; 1.0.1E, 1.0.2U codeCaveSize = 0x14 ; ---------------------------------------------------------------------------- ; WHO : cfs::CfCompoPropertyEnemy::addDamage((int)) ; WHAT : Multiply the ground damage (skells not included) given to enemy 0x00000000 = .byte $mult _multiplicator = 0x00000000 _damages = 0x00000004 0x00000004 = lis r4, _multiplicator@ha 0x00000008 = lbz r4, _multiplicator@l(r4) 0x0000000C = mullw r4, r4, r31 0x00000010 = blr 0x025D896C = bla _damages