#version 420 #extension GL_ARB_texture_gather : enable #extension GL_ARB_separate_shader_objects : enable // shader 9d1d7119cc2a1bc5 //film simulation blur const float resScale = ($height/$gameHeight) ; uniform ivec4 uf_remappedPS[3]; layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5195800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 0 border: 0 layout(binding = 1) uniform sampler2D textureUnitPS1;// Tex1 addr 0xf4709800 res 1280x720x1 dim 1 tm: 4 format 080e compSel: 0 0 0 0 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 0 border: 0 layout(location = 0) in vec4 passParameterSem128; layout(location = 0) out vec4 passPixelColor0; uniform vec2 uf_fragCoordScale; int clampFI32(int v) { if( v == 0x7FFFFFFF ) return floatBitsToInt(1.0); else if( v == 0xFFFFFFFF ) return floatBitsToInt(0.0); return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); } float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } void main() { vec4 R0f = vec4(0.0); vec4 R1f = vec4(0.0); vec4 R2f = vec4(0.0); vec4 R3f = vec4(0.0); vec4 R4f = vec4(0.0); vec4 R5f = vec4(0.0); vec4 R6f = vec4(0.0); vec4 R7f = vec4(0.0); vec4 R8f = vec4(0.0); vec4 R9f = vec4(0.0); vec4 R10f = vec4(0.0); vec4 R11f = vec4(0.0); vec4 R12f = vec4(0.0); vec4 R13f = vec4(0.0); vec4 R14f = vec4(0.0); vec4 R15f = vec4(0.0); vec4 R16f = vec4(0.0); vec4 R123f = vec4(0.0); vec4 R127f = vec4(0.0); float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); float PS0f = 0.0, PS1f = 0.0; vec4 tempf = vec4(0.0); float tempResultf; int tempResulti; ivec4 ARi = ivec4(0); bool predResult = true; vec3 cubeMapSTM; int cubeMapFaceId; R0f = passParameterSem128; R9f.xyz = (texture(textureUnitPS0, R0f.xy).xyz); R13f.x = (texture(textureUnitPS1, R0f.xy).x); // 0 backupReg0f = R0f.z; R5f.x = intBitsToFloat(0xbab60b61)/ resScale * intBitsToFloat(uf_remappedPS[0].x); R5f.y = intBitsToFloat(0x3b19999a) / resScale * intBitsToFloat(uf_remappedPS[0].x); PV0f.z = -(1.0) + backupReg0f; R1f.w = intBitsToFloat(0xbb19999a) / resScale * intBitsToFloat(uf_remappedPS[0].x); R6f.y = intBitsToFloat(0x3ab60b61) / resScale * intBitsToFloat(uf_remappedPS[0].x); PS0f = R6f.y; // 1 R10f.x = intBitsToFloat(0xbb888889) / resScale * intBitsToFloat(uf_remappedPS[0].x); R13f.y = 1.0 + PV0f.z; R5f.z = intBitsToFloat(0x3a4ccccd) / resScale * intBitsToFloat(uf_remappedPS[0].x); R3f.w = intBitsToFloat(0xba4ccccd) / resScale * intBitsToFloat(uf_remappedPS[0].x); R11f.y = intBitsToFloat(0x3b888889) / resScale* intBitsToFloat(uf_remappedPS[0].x); PS1f = R11f.y; // 2 R12f.x = intBitsToFloat(0x3b19999a) / resScale * intBitsToFloat(uf_remappedPS[0].x); R12f.y = intBitsToFloat(0x3b888889) / resScale * intBitsToFloat(uf_remappedPS[0].x); R6f.z = intBitsToFloat(0xbb888889) / resScale * intBitsToFloat(uf_remappedPS[0].x); R4f.w = intBitsToFloat(0xbb19999a) / resScale * intBitsToFloat(uf_remappedPS[0].x); PS0f = -(intBitsToFloat(uf_remappedPS[1].x)) + intBitsToFloat(uf_remappedPS[1].y); // 3 R1f.x = R0f.x + intBitsToFloat(0xba4ccccd) / resScale; R1f.y = R0f.y + intBitsToFloat(0xbab60b61) / resScale; R2f.z = R0f.x + intBitsToFloat(0xba4ccccd) / resScale; PV1f.w = -(intBitsToFloat(uf_remappedPS[1].z)) + intBitsToFloat(uf_remappedPS[1].w); R15f.y = 1.0 / PS0f; PS1f = R15f.y; // 4 R6f.x = R0f.x + intBitsToFloat(0x3a4ccccd) / resScale; R2f.y = R0f.y + intBitsToFloat(0x3ab60b61) / resScale; R8f.z = mul_nonIEEE(PS1f, intBitsToFloat(uf_remappedPS[1].x)); R6f.w = R0f.y + intBitsToFloat(0xbab60b61) / resScale; R16f.y = 1.0 / PV1f.w; PS0f = R16f.y; R4f.xyz = (texture(textureUnitPS0, R1f.xy).xyz); R1f.x = (texture(textureUnitPS1, R1f.xy).x); R3f.xyz = (texture(textureUnitPS0, R2f.zy).xyz); R2f.x = (texture(textureUnitPS1, R2f.zy).x); // 0 backupReg0f = R0f.y; R127f.x = R2f.x + R13f.y; PV0f.y = R1f.x + R13f.y; R2f.z = mul_nonIEEE(R16f.y, intBitsToFloat(uf_remappedPS[1].z)); R2f.w = R0f.x + intBitsToFloat(0x3a4ccccd) / resScale; R2f.y = backupReg0f + intBitsToFloat(0x3ab60b61) / resScale; PS0f = R2f.y; // 1 R8f.x = R0f.x + R1f.w; R8f.y = R0f.y + R5f.x; PS1f = 1.0 / PV0f.y; // 2 PV0f.x = mul_nonIEEE(R0f.w, PS1f); PS0f = 1.0 / R127f.x; // 3 R123f.x = (mul_nonIEEE(PV0f.x,R15f.y) + -(R8f.z)); R123f.x = clamp(R123f.x, 0.0, 1.0); PV1f.x = R123f.x; PV1f.y = mul_nonIEEE(R0f.w, PS0f); R123f.w = (mul_nonIEEE(PV0f.x,R16f.y) + -(R2f.z)); R123f.w = clamp(R123f.w, 0.0, 1.0); PV1f.w = R123f.w; // 4 R123f.x = (mul_nonIEEE(R15f.y,PV1f.y) + -(R8f.z)); R123f.x = clamp(R123f.x, 0.0, 1.0); PV0f.x = R123f.x; R123f.z = (mul_nonIEEE(R16f.y,PV1f.y) + -(R2f.z)); R123f.z = clamp(R123f.z, 0.0, 1.0); PV0f.z = R123f.z; R127f.w = max(PV1f.x, PV1f.w); R1f.x = R0f.x + R1f.w; PS0f = R1f.x; // 5 backupReg0f = R0f.y; PV1f.y = max(PV0f.x, PV0f.z); R1f.z = backupReg0f + R6f.y; // 6 PV0f.x = mul_nonIEEE(R3f.x, PV1f.y); R1f.y = R127f.w + PV1f.y; PV0f.z = mul_nonIEEE(R3f.z, PV1f.y); PV0f.w = mul_nonIEEE(R3f.y, PV1f.y); // 7 backupReg0f = R5f.x; R5f.x = (mul_nonIEEE(R4f.y,R127f.w) + PV0f.w); R4f.y = (mul_nonIEEE(R4f.x,R127f.w) + PV0f.x); R10f.z = R0f.x + R5f.y; R1f.w = (mul_nonIEEE(R4f.z,R127f.w) + PV0f.z); R10f.y = R0f.y + backupReg0f; PS1f = R10f.y; R3f.xyz = (texture(textureUnitPS0, R6f.xw).xyz); R6f.x = (texture(textureUnitPS1, R6f.xw).x); R7f.xyz = (texture(textureUnitPS0, R2f.wy).xyz); R4f.x = (texture(textureUnitPS1, R2f.wy).x); // 0 R127f.y = R4f.x + R13f.y; PV0f.w = R6f.x + R13f.y; // 1 PS1f = 1.0 / PV0f.w; // 2 PV0f.z = mul_nonIEEE(R0f.w, PS1f); PS0f = 1.0 / R127f.y; // 3 R123f.x = (mul_nonIEEE(R15f.y,PV0f.z) + -(R8f.z)); R123f.x = clamp(R123f.x, 0.0, 1.0); PV1f.x = R123f.x; PV1f.y = mul_nonIEEE(R0f.w, PS0f); R123f.w = (mul_nonIEEE(R16f.y,PV0f.z) + -(R2f.z)); R123f.w = clamp(R123f.w, 0.0, 1.0); PV1f.w = R123f.w; // 4 R123f.x = (mul_nonIEEE(R16f.y,PV1f.y) + -(R2f.z)); R123f.x = clamp(R123f.x, 0.0, 1.0); PV0f.x = R123f.x; PV0f.y = max(PV1f.x, PV1f.w); R123f.z = (mul_nonIEEE(R15f.y,PV1f.y) + -(R8f.z)); R123f.z = clamp(R123f.z, 0.0, 1.0); PV0f.z = R123f.z; R5f.w = R0f.x + R5f.y; // 5 R123f.x = (mul_nonIEEE(R3f.z,PV0f.y) + R1f.w); PV1f.x = R123f.x; PV1f.y = max(PV0f.z, PV0f.x); R123f.z = (mul_nonIEEE(R3f.x,PV0f.y) + R4f.y); PV1f.z = R123f.z; R123f.w = (mul_nonIEEE(R3f.y,PV0f.y) + R5f.x); PV1f.w = R123f.w; PS1f = R1f.y + PV0f.y; // 6 backupReg0f = R6f.y; R2f.x = PS1f + PV1f.y; R6f.y = (mul_nonIEEE(R7f.z,PV1f.y) + PV1f.x); R7f.z = (mul_nonIEEE(R7f.y,PV1f.y) + PV1f.w); R1f.w = (mul_nonIEEE(R7f.x,PV1f.y) + PV1f.z); R5f.y = R0f.y + backupReg0f; PS0f = R5f.y; R4f.xyz = (texture(textureUnitPS0, R8f.xy).xyz); R8f.x = (texture(textureUnitPS1, R8f.xy).x); R3f.xyz = (texture(textureUnitPS0, R1f.xz).xyz); R1f.x = (texture(textureUnitPS1, R1f.xz).x); // 0 R7f.x = R9f.y + R7f.z; R7f.y = R9f.x + R1f.w; PV0f.z = R8f.x + R13f.y; R2f.w = R9f.z + R6f.y; R127f.w = R13f.y + R1f.x; PS0f = R127f.w; // 1 R6f.x = R0f.x + R3f.w; R6f.y = R0f.y + R10f.x; PS1f = 1.0 / PV0f.z; // 2 backupReg0f = R0f.w; PV0f.w = mul_nonIEEE(backupReg0f, PS1f); PS0f = 1.0 / R127f.w; // 3 backupReg0f = R0f.x; PV1f.x = mul_nonIEEE(R0f.w, PS0f); R123f.y = (mul_nonIEEE(R15f.y,PV0f.w) + -(R8f.z)); R123f.y = clamp(R123f.y, 0.0, 1.0); PV1f.y = R123f.y; R123f.z = (mul_nonIEEE(R16f.y,PV0f.w) + -(R2f.z)); R123f.z = clamp(R123f.z, 0.0, 1.0); PV1f.z = R123f.z; R9f.w = backupReg0f + R3f.w; // 4 R123f.x = (mul_nonIEEE(R15f.y,PV1f.x) + -(R8f.z)); R123f.x = clamp(R123f.x, 0.0, 1.0); PV0f.x = R123f.x; R123f.y = (mul_nonIEEE(R16f.y,PV1f.x) + -(R2f.z)); R123f.y = clamp(R123f.y, 0.0, 1.0); PV0f.y = R123f.y; R127f.w = max(PV1f.y, PV1f.z); // 5 R9f.y = R0f.y + R11f.y; PV1f.z = max(PV0f.x, PV0f.y); // 6 backupReg0f = R0f.x; PV0f.x = mul_nonIEEE(R3f.y, PV1f.z); PV0f.y = mul_nonIEEE(R3f.x, PV1f.z); R7f.z = R127f.w + PV1f.z; PV0f.w = mul_nonIEEE(R3f.z, PV1f.z); R8f.x = backupReg0f + R5f.z; PS0f = R8f.x; // 7 backupReg0f = R4f.y; backupReg1f = R4f.z; R4f.y = (mul_nonIEEE(backupReg0f,R127f.w) + PV0f.x); R4f.z = (mul_nonIEEE(R4f.x,R127f.w) + PV0f.y); R3f.w = (mul_nonIEEE(backupReg1f,R127f.w) + PV0f.w); R8f.y = R0f.y + R10f.x; PS1f = R8f.y; R3f.xyz = (texture(textureUnitPS0, R10f.zy).xyz); R4f.x = (texture(textureUnitPS1, R10f.zy).x); R1f.xyz = (texture(textureUnitPS0, R5f.wy).xyz); R10f.x = (texture(textureUnitPS1, R5f.wy).x); // 0 PV0f.x = R4f.x + R13f.y; R127f.z = R10f.x + R13f.y; // 1 PS1f = 1.0 / PV0f.x; // 2 PV0f.y = mul_nonIEEE(R0f.w, PS1f); PS0f = 1.0 / R127f.z; // 3 R123f.x = (mul_nonIEEE(R16f.y,PV0f.y) + -(R2f.z)); R123f.x = clamp(R123f.x, 0.0, 1.0); PV1f.x = R123f.x; PV1f.y = mul_nonIEEE(R0f.w, PS0f); R123f.z = (mul_nonIEEE(R15f.y,PV0f.y) + -(R8f.z)); R123f.z = clamp(R123f.z, 0.0, 1.0); PV1f.z = R123f.z; R5f.w = R0f.x + R5f.z; // 4 R123f.x = (mul_nonIEEE(R15f.y,PV1f.y) + -(R8f.z)); R123f.x = clamp(R123f.x, 0.0, 1.0); PV0f.x = R123f.x; R123f.z = (mul_nonIEEE(R16f.y,PV1f.y) + -(R2f.z)); R123f.z = clamp(R123f.z, 0.0, 1.0); PV0f.z = R123f.z; PV0f.w = max(PV1f.z, PV1f.x); // 5 R5f.x = max(PV0f.x, PV0f.z); PV1f.x = R5f.x; R123f.y = (mul_nonIEEE(R3f.x,PV0f.w) + R4f.z); PV1f.y = R123f.y; R123f.z = (mul_nonIEEE(R3f.y,PV0f.w) + R4f.y); PV1f.z = R123f.z; R123f.w = (mul_nonIEEE(R3f.z,PV0f.w) + R3f.w); PV1f.w = R123f.w; R1f.w = R7f.z + PV0f.w; PS1f = R1f.w; // 6 backupReg0f = R1f.z; R3f.x = (mul_nonIEEE(R1f.x,PV1f.x) + PV1f.y); R5f.y = R0f.y + R11f.y; R1f.z = (mul_nonIEEE(backupReg0f,PV1f.x) + PV1f.w); R3f.w = (mul_nonIEEE(R1f.y,PV1f.x) + PV1f.z); R10f.x = R0f.x + R4f.w; PS0f = R10f.x; R11f.xyz = (texture(textureUnitPS0, R6f.xy).xyz); R6f.x = (texture(textureUnitPS1, R6f.xy).x); R4f.xyz = (texture(textureUnitPS0, R9f.wy).xyz); R1f.x = (texture(textureUnitPS1, R9f.wy).x); // 0 R9f.x = R0f.x + R4f.w; R10f.y = R0f.y + R6f.z; R127f.z = R1f.x + R13f.y; PV0f.w = R13f.y + R6f.x; R9f.y = R0f.y + R12f.y; PS0f = R9f.y; // 1 PS1f = 1.0 / PV0f.w; // 2 PV0f.z = mul_nonIEEE(R0f.w, PS1f); PS0f = 1.0 / R127f.z; // 3 R123f.x = (mul_nonIEEE(R15f.y,PV0f.z) + -(R8f.z)); R123f.x = clamp(R123f.x, 0.0, 1.0); PV1f.x = R123f.x; PV1f.y = mul_nonIEEE(R0f.w, PS0f); R123f.w = (mul_nonIEEE(R16f.y,PV0f.z) + -(R2f.z)); R123f.w = clamp(R123f.w, 0.0, 1.0); PV1f.w = R123f.w; // 4 R3f.y = max(PV1f.x, PV1f.w); PV0f.y = R3f.y; R123f.z = (mul_nonIEEE(R16f.y,PV1f.y) + -(R2f.z)); R123f.z = clamp(R123f.z, 0.0, 1.0); PV0f.z = R123f.z; R123f.w = (mul_nonIEEE(R15f.y,PV1f.y) + -(R8f.z)); R123f.w = clamp(R123f.w, 0.0, 1.0); PV0f.w = R123f.w; // 5 backupReg0f = R11f.y; R123f.x = (mul_nonIEEE(R11f.z,PV0f.y) + R1f.z); PV1f.x = R123f.x; R11f.y = max(PV0f.w, PV0f.z); PV1f.y = R11f.y; R123f.z = (mul_nonIEEE(R11f.x,PV0f.y) + R3f.x); PV1f.z = R123f.z; R123f.w = (mul_nonIEEE(backupReg0f,PV0f.y) + R3f.w); PV1f.w = R123f.w; // 6 backupReg0f = R4f.z; R3f.x = (mul_nonIEEE(R4f.x,PV1f.y) + PV1f.z); R14f.y = R0f.y + R6f.z; R4f.z = (mul_nonIEEE(backupReg0f,PV1f.y) + PV1f.x); R3f.w = (mul_nonIEEE(R4f.y,PV1f.y) + PV1f.w); R14f.x = R0f.x + R12f.x; PS0f = R14f.x; R6f.xyz = (texture(textureUnitPS0, R8f.xy).xyz); R8f.x = (texture(textureUnitPS1, R8f.xy).x); R1f.xyz = (texture(textureUnitPS0, R5f.wy).xyz); R4f.x = (texture(textureUnitPS1, R5f.wy).x); // 0 R127f.y = R13f.y + R4f.x; PV0f.w = R8f.x + R13f.y; // 1 PS1f = 1.0 / PV0f.w; // 2 PV0f.z = mul_nonIEEE(R0f.w, PS1f); PS0f = 1.0 / R127f.y; // 3 R123f.x = (mul_nonIEEE(R15f.y,PV0f.z) + -(R8f.z)); R123f.x = clamp(R123f.x, 0.0, 1.0); PV1f.x = R123f.x; PV1f.y = mul_nonIEEE(R0f.w, PS0f); R123f.w = (mul_nonIEEE(R16f.y,PV0f.z) + -(R2f.z)); R123f.w = clamp(R123f.w, 0.0, 1.0); PV1f.w = R123f.w; // 4 R123f.x = (mul_nonIEEE(R16f.y,PV1f.y) + -(R2f.z)); R123f.x = clamp(R123f.x, 0.0, 1.0); PV0f.x = R123f.x; PV0f.y = max(PV1f.x, PV1f.w); R123f.z = (mul_nonIEEE(R15f.y,PV1f.y) + -(R8f.z)); R123f.z = clamp(R123f.z, 0.0, 1.0); PV0f.z = R123f.z; R5f.w = R0f.x + R12f.x; // 5 backupReg0f = R6f.y; R123f.x = (mul_nonIEEE(R6f.z,PV0f.y) + R4f.z); PV1f.x = R123f.x; R6f.y = max(PV0f.z, PV0f.x); PV1f.y = R6f.y; R123f.z = (mul_nonIEEE(R6f.x,PV0f.y) + R3f.x); PV1f.z = R123f.z; R123f.w = (mul_nonIEEE(backupReg0f,PV0f.y) + R3f.w); PV1f.w = R123f.w; R3f.w = R1f.w + PV0f.y; PS1f = R3f.w; // 6 backupReg0f = R1f.x; R1f.x = (mul_nonIEEE(R1f.z,PV1f.y) + PV1f.x); R5f.y = R0f.y + R12f.y; R1f.z = (mul_nonIEEE(R1f.y,PV1f.y) + PV1f.w); R1f.w = (mul_nonIEEE(backupReg0f,PV1f.y) + PV1f.z); R4f.xyz = (texture(textureUnitPS0, R10f.xy).xyz); R10f.x = (texture(textureUnitPS1, R10f.xy).x); R12f.xyz = (texture(textureUnitPS0, R9f.xy).xyz); R9f.x = (texture(textureUnitPS1, R9f.xy).x); // 0 backupReg0f = R1f.x; backupReg1f = R7f.y; R1f.x = backupReg0f + R2f.w; R7f.y = R1f.z + R7f.x; R1f.z = R1f.w + backupReg1f; PV0f.w = R10f.x + R13f.y; // 1 PV1f.x = R9f.x + R13f.y; PV1f.y = R11f.y + R5f.x; PS1f = 1.0 / PV0f.w; // 2 backupReg0f = R0f.w; R5f.x = R6f.y + PV1f.y; PV0f.w = mul_nonIEEE(backupReg0f, PS1f); PS0f = 1.0 / PV1f.x; // 3 PV1f.x = mul_nonIEEE(R0f.w, PS0f); R123f.y = (mul_nonIEEE(R15f.y,PV0f.w) + -(R8f.z)); R123f.y = clamp(R123f.y, 0.0, 1.0); PV1f.y = R123f.y; R123f.z = (mul_nonIEEE(R16f.y,PV0f.w) + -(R2f.z)); R123f.z = clamp(R123f.z, 0.0, 1.0); PV1f.z = R123f.z; // 4 R123f.x = (mul_nonIEEE(R16f.y,PV1f.x) + -(R2f.z)); R123f.x = clamp(R123f.x, 0.0, 1.0); PV0f.x = R123f.x; R123f.y = (mul_nonIEEE(R15f.y,PV1f.x) + -(R8f.z)); R123f.y = clamp(R123f.y, 0.0, 1.0); PV0f.y = R123f.y; R11f.z = R2f.x + R3f.y; R127f.w = max(PV1f.y, PV1f.z); // 5 PV1f.y = R13f.x + R13f.y; PV1f.w = max(PV0f.y, PV0f.x); // 6 PV0f.x = mul_nonIEEE(R12f.z, PV1f.w); PV0f.y = mul_nonIEEE(R12f.y, PV1f.w); PV0f.z = mul_nonIEEE(R12f.x, PV1f.w); R2f.w = R127f.w + PV1f.w; PS0f = 1.0 / PV1f.y; // 7 backupReg0f = R4f.y; R12f.x = mul_nonIEEE(R0f.w, PS0f); R4f.y = (mul_nonIEEE(R4f.z,R127f.w) + PV0f.x); R4f.z = (mul_nonIEEE(backupReg0f,R127f.w) + PV0f.y); R1f.w = (mul_nonIEEE(R4f.x,R127f.w) + PV0f.z); R3f.xyz = (texture(textureUnitPS0, R14f.xy).xyz); R14f.x = (texture(textureUnitPS1, R14f.xy).x); R6f.xyz = (texture(textureUnitPS0, R5f.wy).xyz); R4f.x = (texture(textureUnitPS1, R5f.wy).x); // 0 R123f.x = (mul_nonIEEE(R15f.y,R12f.x) + -(R8f.z)); R123f.x = clamp(R123f.x, 0.0, 1.0); PV0f.x = R123f.x; R123f.y = (mul_nonIEEE(R16f.y,R12f.x) + -(R2f.z)); R123f.y = clamp(R123f.y, 0.0, 1.0); PV0f.y = R123f.y; PV0f.z = R14f.x + R13f.y; R127f.w = R4f.x + R13f.y; // 1 R127f.x = max(PV0f.x, PV0f.y); PS1f = 1.0 / PV0f.z; // 2 backupReg0f = R0f.w; PV0f.w = mul_nonIEEE(backupReg0f, PS1f); PS0f = 1.0 / R127f.w; // 3 R123f.x = (mul_nonIEEE(R15f.y,PV0f.w) + -(R8f.z)); R123f.x = clamp(R123f.x, 0.0, 1.0); PV1f.x = R123f.x; PV1f.y = mul_nonIEEE(R0f.w, PS0f); R123f.z = (mul_nonIEEE(R16f.y,PV0f.w) + -(R2f.z)); R123f.z = clamp(R123f.z, 0.0, 1.0); PV1f.z = R123f.z; R0f.w = mul_nonIEEE(R127f.x, intBitsToFloat(uf_remappedPS[2].w)); // 4 PV0f.x = max(PV1f.x, PV1f.z); R123f.y = (mul_nonIEEE(R15f.y,PV1f.y) + -(R8f.z)); R123f.y = clamp(R123f.y, 0.0, 1.0); PV0f.y = R123f.y; R123f.w = (mul_nonIEEE(R16f.y,PV1f.y) + -(R2f.z)); R123f.w = clamp(R123f.w, 0.0, 1.0); PV0f.w = R123f.w; // 5 PV1f.x = max(PV0f.y, PV0f.w); R123f.y = (mul_nonIEEE(R3f.y,PV0f.x) + R4f.z); PV1f.y = R123f.y; R123f.z = (mul_nonIEEE(R3f.z,PV0f.x) + R4f.y); PV1f.z = R123f.z; R123f.w = (mul_nonIEEE(R3f.x,PV0f.x) + R1f.w); PV1f.w = R123f.w; PS1f = R2f.w + PV0f.x; // 6 R123f.x = (mul_nonIEEE(R6f.y,PV1f.x) + PV1f.y); PV0f.x = R123f.x; R123f.y = (mul_nonIEEE(R6f.x,PV1f.x) + PV1f.w); PV0f.y = R123f.y; PV0f.z = PS1f + PV1f.x; R123f.w = (mul_nonIEEE(R6f.z,PV1f.x) + PV1f.z); PV0f.w = R123f.w; // 7 R127f.xyz = vec3(PV0f.y,PV0f.w,PV0f.x) + vec3(R1f.z,R1f.x,R7f.y); PV1f.w = PV0f.z + R5f.x; // 8 PV0f.z = PV1f.w + 1.0; // 9 PV1f.w = R11f.z + PV0f.z; // 10 PV0f.z = R3f.w + PV1f.w; // 11 PS1f = 1.0 / PV0f.z; // 12 PV0f.x = mul_nonIEEE(R127f.x, PS1f); PV0f.z = mul_nonIEEE(R127f.y, PS1f); PV0f.w = mul_nonIEEE(R127f.z, PS1f); // 13 R0f.x = mul_nonIEEE(PV0f.x, intBitsToFloat(uf_remappedPS[2].x)); R0f.y = mul_nonIEEE(PV0f.w, intBitsToFloat(uf_remappedPS[2].y)); R0f.z = mul_nonIEEE(PV0f.z, intBitsToFloat(uf_remappedPS[2].z)); // export passPixelColor0 = vec4(R0f.x, R0f.y, R0f.z, R0f.w); }