<?php
include 'Source/functions.php';
$fullWidth = $argv[1];
$fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1280.0;
$scaleFactorY = $fullHeight / 720.0;

$title = get_title($fullWidth, $fullHeight);
?>
[Definition]
titleIds = 0005000010116300,000500001012DC00,0005000010135300
name = "The Wonderful 101 - <?=$title?>"
version = 2

[TextureRedefine]
width = 1280
height = 720
tileModesExcluded = 0x001
overwriteWidth = <?=round($scaleFactorX*1280)?> 
overwriteHeight = <?=round($scaleFactorY*720)?> 

[TextureRedefine]
width = 640
height = 360
tileModesExcluded = 0x001
overwriteWidth = <?=round($scaleFactorX*640)?> 
overwriteHeight = <?=round($scaleFactorY*360)?> 

[TextureRedefine]
width = 320
height = 180
overwriteWidth = <?=round($scaleFactorX*320)?> 
overwriteHeight = <?=round($scaleFactorY*180)?> 

[TextureRedefine]
width = 160
height = 90
overwriteWidth = <?=round($scaleFactorX*160)?> 
overwriteHeight = <?=round($scaleFactorY*90)?> 

[TextureRedefine]
width = 80
height = 22
overwriteWidth = <?=round($scaleFactorX*80)?> 
overwriteHeight = <?=round($scaleFactorY*22)?> 

[TextureRedefine]
width = 40
height = 45
overwriteWidth = <?=round($scaleFactorX*40)?> 
overwriteHeight = <?=round($scaleFactorY*45)?> 

[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = <?=round($scaleFactorX*1280)?> 
overwriteHeight = <?=round($scaleFactorY*720)?>