<?php include 'Source/functions.php'; $fullWidth = $argv[1]; $fullHeight = $argv[2]; $scaleFactorX = $fullWidth / 1280.0; $scaleFactorY = $fullHeight / 720.0; $title = get_title($fullWidth, $fullHeight); ?> [Definition] titleIds = 0005000010116300,000500001012DC00,0005000010135300 name = "The Wonderful 101 - <?=$title?>" version = 2 [TextureRedefine] width = 1280 height = 720 tileModesExcluded = 0x001 overwriteWidth = <?=round($scaleFactorX*1280)?> overwriteHeight = <?=round($scaleFactorY*720)?> [TextureRedefine] width = 640 height = 360 tileModesExcluded = 0x001 overwriteWidth = <?=round($scaleFactorX*640)?> overwriteHeight = <?=round($scaleFactorY*360)?> [TextureRedefine] width = 320 height = 180 overwriteWidth = <?=round($scaleFactorX*320)?> overwriteHeight = <?=round($scaleFactorY*180)?> [TextureRedefine] width = 160 height = 90 overwriteWidth = <?=round($scaleFactorX*160)?> overwriteHeight = <?=round($scaleFactorY*90)?> [TextureRedefine] width = 80 height = 22 overwriteWidth = <?=round($scaleFactorX*80)?> overwriteHeight = <?=round($scaleFactorY*22)?> [TextureRedefine] width = 40 height = 45 overwriteWidth = <?=round($scaleFactorX*40)?> overwriteHeight = <?=round($scaleFactorY*45)?> [TextureRedefine] # gamepad width = 854 height = 480 overwriteWidth = <?=round($scaleFactorX*1280)?> overwriteHeight = <?=round($scaleFactorY*720)?>