<?php include 'Source/functions.php'; $fullWidth = $argv[1]; $fullHeight = $argv[2]; $scaleFactorX = $fullWidth / 1280.0; $scaleFactorY = $fullHeight / 720.0; $title = get_title($fullWidth, $fullHeight); ?> [Definition] titleIds = 00050000101d3000 name = "Taiko no Tatsujin: Atsumete Tomodachi Daisakusen! - <?=$title?>" version = 2 [TextureRedefine] # tv width = 1280 height = 720 #formatsExcluded = 0x1a # disabled because shares same format as display texture itself tileModesExcluded = 0x001 overwriteWidth = <?=round($scaleFactorX*1280)?> overwriteHeight = <?=round($scaleFactorY*720)?> [TextureRedefine] # ??? width = 600 height = 600 overwriteWidth = <?=round($scaleFactorX*1280)?> overwriteHeight = <?=round($scaleFactorY*720)?> [TextureRedefine] # ??? width = 400 height = 256 overwriteWidth = <?=round($scaleFactorX*1280)?> overwriteHeight = <?=round($scaleFactorY*720)?> [TextureRedefine] # gamepad width = 854 height = 480 #overwriteWidth = <?=round($scaleFactorX*1280)?> #overwriteHeight = <?=round($scaleFactorY*720)?>