[Definition] titleIds = 0005000010172600,0005000010172700,000500001011B900 name = "Bayonetta 2 - " version = 2 [TextureRedefine] # game rendering resolution. #Change this value width = 1280 height = 720 tileModesExcluded = 0x001 overwriteWidth = overwriteHeight = #[TextureRedefine] # No gamepad view found in B, uncommented #width = 854 #height = 480 #overwriteWidth = 2560 #overwriteHeight = 1440 [TextureRedefine] # FMV, bloom/blur initial step width = 640 height = 360 tileModesExcluded = 0x001 overwriteWidth = overwriteHeight = [TextureRedefine] # Bloom/blur pyaramid width = 320 height = 180 overwriteWidth = overwriteHeight = [TextureRedefine] # Bloom/blur pyaramid width = 320 height = 176 overwriteWidth = overwriteHeight = [TextureRedefine] #Bloom/blur pyaramid width = 160 height = 80 overwriteWidth = overwriteHeight = [TextureRedefine] # Bloom/blur pyaramid width = 80 height = 48 overwriteWidth = overwriteHeight = [TextureRedefine] # Bloom/blur pyaramid width = 48 height = 32 overwriteWidth = overwriteHeight = [TextureRedefine] # Bloom/blur pyaramid width = 32 height = 16 overwriteWidth = overwriteHeight =