<?php include 'Source/functions.php'; $fullWidth = $argv[1]; $fullHeight = $argv[2]; $scaleFactorX = $fullWidth / 1920.0; $scaleFactorY = $fullHeight / 1080.0; $title = get_title($fullWidth, $fullHeight); ?> [Definition] titleIds = 0005000010118300,0005000010117200,0005000010104D00 name = "Monster Hunter 3 Ultimate - <?=$title?>" version = 2 [TextureRedefine] # tv width = 1920 height = 1080 tileModesExcluded = 0x001 overwriteWidth = <?=round($scaleFactorX*1920)?> overwriteHeight = <?=round($scaleFactorY*1080)?> [TextureRedefine] # half scale width = 1920 height = 1080 tileModesExcluded = 0x001 overwriteWidth = <?=round($scaleFactorX*960)?> overwriteHeight = <?=round($scaleFactorY*540)?> [TextureRedefine] # gamepad width = 854 height = 480 #overwriteWidth = <?=round($scaleFactorX*1920)?> #overwriteHeight = <?=round($scaleFactorY*1080)?>