<?php include 'Source/functions.php'; $fullWidth = $argv[1]; $fullHeight = $argv[2]; $scaleFactorX = $fullWidth / 1280.0; $scaleFactorY = $fullHeight / 720.0; $title = get_title($fullWidth, $fullHeight); ?> [Definition] titleIds = 000500001017D800,000500001017D900,000500001017CD00 name = "Hyrule Warriors - <?=$title?>" version = 2 [TextureRedefine] #Game Resolution width = 1280 height = 720 formatsExcluded = 0x431,0x433 tileModesExcluded = 0x001 overwriteWidth = <?=round($scaleFactorX*1280)?> overwriteHeight = <?=round($scaleFactorY*720)?> [TextureRedefine] #Game Resolution (Co-Op) width = 864 height = 480 overwriteWidth = <?=round($scaleFactorX*1280)?> overwriteHeight = <?=round($scaleFactorY*720)?> [TextureRedefine] #Gamepad width = 854 height = 480 overwriteWidth = <?=round($scaleFactorX*1280)?> overwriteHeight = <?=round($scaleFactorY*720)?> [TextureRedefine] #Gamepad (Co-Op) width = 648 height = 368 overwriteWidth = <?=round($scaleFactorX*1280)?> overwriteHeight = <?=round($scaleFactorY*720)?> [TextureRedefine] #Only saw depth in Nsight width = 640 height = 360 formatsExcluded = 0x35 tileModesExcluded = 0x001 overwriteWidth = <?=round($scaleFactorX*640)?> overwriteHeight = <?=round($scaleFactorY*360)?> [TextureRedefine] #Lighting? width = 322 height = 182 overwriteWidth = <?=round($scaleFactorX*322)?> overwriteHeight = <?=round($scaleFactorY*182)?> [TextureRedefine] #Dupe of Main Game width = 320 height = 180 formatsExcluded = 0x35,0x433 overwriteWidth = <?=round($scaleFactorX*320)?> overwriteHeight = <?=round($scaleFactorY*180)?> [TextureRedefine] #Lighting Blur? width = 162 height = 92 overwriteWidth = <?=round($scaleFactorX*162)?> overwriteHeight = <?=round($scaleFactorY*92)?> [TextureRedefine] #Lighting Blur? width = 160 height = 90 overwriteWidth = <?=round($scaleFactorX*160)?> overwriteHeight = <?=round($scaleFactorY*90)?> [TextureRedefine] #Dupe of Main Game? width = 64 height = 64 formats = 0x005 #overwriteWidth = <?=round($scaleFactorY*64)?> #overwriteHeight = <?=round($scaleFactorY*64)?> [TextureRedefine] #Dupe of Main Game? width = 16 height = 16 formats = 0x005 #overwriteWidth = <?=round($scaleFactorY*16)?> #overwriteHeight = <?=round($scaleFactorY*16)?> [TextureRedefine] #Dupe of Main Game? width = 4 height = 4 formats = 0x005 #overwriteWidth = <?=round($scaleFactorY*6)?> #overwriteHeight = <?=round($scaleFactorY*6)?> [TextureRedefine] #Dupe of Main Game? width = 1 height = 1 formats = 0x005 #overwriteWidth = <?=round($scaleFactorY*1)?> #overwriteHeight = <?=round($scaleFactorY*1)?>