<?php include 'Source/functions.php'; $fullWidth = $argv[1]; $fullHeight = $argv[2]; $scaleFactorX = $fullWidth / 1280.0; $scaleFactorY = $fullHeight / 720.0; $title = get_title($fullWidth, $fullHeight); ?> [Definition] titleIds = 000500001014DB00,0005000010157E00,0005000010157F00 name = "Bayonetta - <?=$title?>" version = 2 [TextureRedefine] # tv width = 1280 height = 720 tileModesExcluded = 0x001 overwriteWidth = <?=round($scaleFactorX*1280)?> overwriteHeight = <?=round($scaleFactorY*720)?> [TextureRedefine]#half-res width = 640 height = 360 tileModesExcluded = 0x001 overwriteWidth = <?=round($scaleFactorX*640)?> overwriteHeight = <?=round($scaleFactorY*360)?> [TextureRedefine]#q-res1 width = 320 height = 176 formatsExcluded = 0x01a overwriteWidth = <?=round($scaleFactorX*320)?> overwriteHeight = <?=round($scaleFactorY*176)?> [TextureRedefine]#bloom workaround width = 320 height = 176 formats = 0x01a overwriteWidth = 0 overwriteHeight = 0 [TextureRedefine]#q-res2 width = 320 height = 180 overwriteWidth = <?=round($scaleFactorX*320)?> overwriteHeight = <?=round($scaleFactorY*180)?> [TextureRedefine] # gamepad width = 854 height = 480 #overwriteWidth = <?=round($scaleFactorX*1280)?> #overwriteHeight = <?=round($scaleFactorY*720)?>