[Definition] titleIds = 000500001010ec00,000500001010ed00,000500001010eb00,ffffffff85887bc1 name = "Mario Kart 8 - 360p" # Main Screen Resolution [TextureRedefine] width = 1280 height = 720 formatsExcluded = 0x41A,0x431 # exclude the intro background texture, race end background overwriteWidth = 640 overwriteHeight = 360 [TextureRedefine] # gamepad width = 854 height = 480 overwriteWidth = 427 overwriteHeight = 240 # Half Res Alpha (and DOF) [TextureRedefine] width = 640 height = 360 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 320 overwriteHeight = 180 # Quarter Res Alpha (motion blur effect around edges of screen) [TextureRedefine] width = 320 height = 180 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 160 overwriteHeight = 90 # Multiplayer-Mode Resolution (2p) [TextureRedefine] width = 640 height = 720 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 480 overwriteHeight = 360 # Multiplayer-Mode Half Res Alpha (2p) [TextureRedefine] width = 320 height = 360 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 240 overwriteHeight = 180 # Multiplayer-Mode Quarter Res Alpha (2p) [TextureRedefine] width = 160 height = 180 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 120 overwriteHeight = 90 # MKTV screen [TextureRedefine] width = 960 height = 540 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 480 overwriteHeight = 270 # MKTV internal render targets [TextureRedefine] width = 960 height = 536 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 480 overwriteHeight = 268 # MKTV half res alpha [TextureRedefine] width = 480 height = 268 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 240 overwriteHeight = 134 [TextureRedefine] # shadows width = 1024 height = 1024 formats = 0x005 overwriteWidth = 512 overwriteHeight = 512