[Definition] name = Optimized Bicubic spline resampler titleIds = 000500001019C800,000500001019E600,000500001019E500 path = "The Legend of Zelda: Twilight Princess HD/Enhancements/Bicubic Sharpen Filters" description = The b and c can adjust the properties of the cubic; sometimes referred to as "blurring" and "ringing" respectively. version = 3 [OutputShader] upscaleMagFilter = Linear downscaleMagFilter = Linear [Preset] name = Catmull-Rom $b = 0.0 $c = 0.5 [Preset] name = Mitchell-Netravali $b = 1/3 $c = 1/3 [Preset] name = B-spline $b = 1.0 $c = 0.0 [Preset] name = Photoshop $b = 0.0 $c = 0.75 [Preset] name = Oversharp, w ringing artifact $b = 0.1 $c = 0.9 # Generally b,c >= 0. the shader can't produce negative weight at 0-1 because of bilinear optimization # But some combinations of negative b,c might have non-negative weight # Optionally [b + 2c = 1] for numerically accurate filter