[Definition] titleIds = 000500001010ec00,000500001010ed00,000500001010eb00,ffffffff85887bc1 name = "Mario Kart 8 - 4320p (8K)" version = 2 # Main Screen Resolution [TextureRedefine] width = 1280 height = 720 formatsExcluded = 0x41A,0x431 # exclude the intro background texture, race end background overwriteWidth = 7680 overwriteHeight = 4320 # Half Res Alpha (and DOF) [TextureRedefine] width = 640 height = 360 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 3840 overwriteHeight = 2160 # Quarter Res Alpha (motion blur effect around edges of screen) [TextureRedefine] width = 320 height = 180 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 1920 overwriteHeight = 1080 # Multiplayer-Mode Resolution (2p) [TextureRedefine] width = 640 height = 720 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 3840 overwriteHeight = 4320 # Multiplayer-Mode Resolution half-res (2p) [TextureRedefine] width = 320 height = 360 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 1920 overwriteHeight = 2160 # Multiplayer-Mode Quarter Res Alpha (2p) [TextureRedefine] width = 160 height = 180 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 960 overwriteHeight = 1080 # MKTV output [TextureRedefine] width = 960 height = 540 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 5760 overwriteHeight = 3240 # MKTV internal render targets [TextureRedefine] width = 960 height = 536 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 5760 overwriteHeight = 3216 # MKTV half res alpha [TextureRedefine] width = 480 height = 268 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = 2880 overwriteHeight = 1608 [TextureRedefine] # gamepad width = 854 height = 480 #overwriteWidth = 2562 #overwriteHeight = 1440