cemu_graphic_packs/Mods/XenobladeX_mod_LootTreasureQuality/rules.txt
lasyan3 00e2eb580c [XCX] 1.0.1U Compatibility.
Mod "Equipment - Force Type" now allows to select a specific sub-type (for example only loot dual guns ground weapon). But this works only for ground weapons, ground armors and skells armors (not skells weapons).
Experience mods (Inner, Class and Battle) now affect points gained in battle, missions, quests and exploration (previously only battle was affected).
2019-03-16 14:25:25 +01:00

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[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Treasure Quality"
path = "Xenoblade Chronicles X/Mods/Loot/Treasure Quality"
description = Select the preferred treasure quality you want to loot (see readme.txt for explanation).
version = 3
[Preset]
name = "Gold quality"
$treasure = 1
$forced = 0
[Preset]
name = "Silver quality"
$treasure = 2
$forced = 0
[Preset]
name = "Bronze quality"
$treasure = 3
$forced = 0
[Preset]
name = "Gold quality (FORCED)"
$treasure = 1
$forced = 1
[Preset]
name = "Silver quality (FORCED)"
$treasure = 2
$forced = 2
[Preset]
name = "Bronze quality (FORCED)"
$treasure = 3
$forced = 3
[Preset]
name = "No treasure at all"
$treasure = 0
$forced = 0