Michael 04ebec34fe Fix one thing, break another thing
Fixes broken cinematic Depth of Field and red filter, but breaks bloom. Time for people to start using the reduced bloom pack.
2017-07-29 19:41:48 -07:00

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name = "The Legend of Zelda: Breath of the Wild - 1080p"
version = 2
[TextureRedefine] #TV
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formatsExcluded = 0x008 # exclude the intro background texture
tileModesExcluded = 0x001
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine] #TV2
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height = 721
overwriteWidth = 1920
overwriteHeight = 1082
[TextureRedefine] #TV3
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overwriteWidth = 1920
overwriteHeight = 912
[TextureRedefine] #TV4
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[TextureRedefine] #half-res1
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height = 360
tileModesExcluded = 0x001
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[TextureRedefine] #half-res2
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overwriteWidth = 960
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[TextureRedefine] #half-res3
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[TextureRedefine] #half-res4
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[TextureRedefine] #q-res1
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formatsExcluded = 0x001 #Scale depth masking, not bloom
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#[TextureRedefine] #q-res2
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#[TextureRedefine] #q-res3
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[TextureRedefine] #o-res1
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formats = 0x001 #Scale depth masking, not bloom
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[TextureRedefine] # O
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formats = 0x001 #Scale depth masking, not bloom
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[TextureRedefine] #fog
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[TextureRedefine] # gamepad
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#overwriteWidth = 1920
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