cemu_graphic_packs/Performance/Smash_NoBoxingRingScreen/rules.txt
Michael 19bd76df1e 1.8.0 (#52)
* [DKCTF, BotW] Remove old shader edits, add TF 1.8 AA Removal

* [DKCTF] Actually remove old shaders

* EXZAP

* [DKCTF] version = 2

* [Shadows] version = 2

* [MK8] version = 2

* [Baeonetta] version = 2

* [XCX] version = 2

* [3D World] version = 2

* [Smash] version = 2

* [ROL] version = 2

* [Pikmin] version = 2

* [Tekken] version = 2

* [WindWaker] version = 2

* [TwilightPrincess] version = 2

* [NSMBU] version = 2
2017-05-24 15:55:55 -07:00

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[Definition]
titleIds = 0005000010110E00,0005000010145000,0005000010144F00,ffffffffd72e798a
name = "Super Smash Bros. - No Boxing Ring Screen"
version = 2
[TextureRedefine] # boxing ring screen
width = 220
height = 124
overwriteWidth = 0
overwriteHeight = 0