mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-12-28 10:51:50 +01:00
2218cf48a0
* Added 165Hz to rules.txt Added 165fps, 55fps, and 33fps option for 165hz displays. * Added 165Hz framerates to rules.txt on static fps++ Added 165Hz framerates to static fps++ * Update rules.txt
59 lines
1.4 KiB
Plaintext
59 lines
1.4 KiB
Plaintext
[Definition]
|
|
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
|
|
name = Dynamic (FPS++)
|
|
path = "The Legend of Zelda: Breath of the Wild/Mods/Dynamic (FPS++)"
|
|
description = Important: Don't enable Static FPS while having FPS++ also enabled! This pack won't work without Cemuhook, make sure to install that! This pack only works when you've properly updated your game (we always recommend the latest updates). Keep in mind that going above 30fps will bring game bugs, so you might want to use the "30FPS" preset.
|
|
version = 3
|
|
|
|
[Preset]
|
|
name = 60FPS (ideal for 240/120/60Hz displays)
|
|
$targetFPS:int = 60
|
|
|
|
[Preset]
|
|
name = 30FPS (ideal for 240/120/60Hz displays)
|
|
$targetFPS:int = 30
|
|
|
|
|
|
[Preset]
|
|
name = 40FPS (ideal for 240/120/60Hz displays)
|
|
$targetFPS:int = 40
|
|
|
|
[Preset]
|
|
name = 20FPS (ideal for 240/120/60Hz displays)
|
|
$targetFPS:int = 20
|
|
|
|
[Preset]
|
|
name = 33FPS (ideal for 165Hz displays)
|
|
$targetFPS:int = 33
|
|
|
|
[Preset]
|
|
name = 48FPS (ideal for 144Hz displays)
|
|
$targetFPS:int = 48
|
|
|
|
[Preset]
|
|
name = 55FPS (ideal for 165Hz displays)
|
|
$targetFPS:int = 55
|
|
|
|
[Preset]
|
|
name = 72FPS (ideal for 144Hz displays)
|
|
$targetFPS:int = 72
|
|
|
|
[Preset]
|
|
name = 75FPS (ideal for 75Hz displays)
|
|
$targetFPS:int = 75
|
|
|
|
[Preset]
|
|
name = 120FPS (ideal for 240/120/60Hz displays)
|
|
$targetFPS:int = 120
|
|
|
|
[Preset]
|
|
name = 144FPS (ideal for 144Hz displays)
|
|
$targetFPS:int = 144
|
|
|
|
[Preset]
|
|
name = 165FPS (ideal for 165Hz displays)
|
|
$targetFPS:int = 165
|
|
|
|
[Control]
|
|
vsyncFrequency = $targetFPS
|