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https://github.com/cemu-project/cemu_graphic_packs.git
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70e4576ba3
White balance better matched to actual histogram. *Neutral closer to original look, jwhite balanced bloom *Cold, tweaked to be neutral cold , not just blue shadows
138 lines
2.7 KiB
Plaintext
138 lines
2.7 KiB
Plaintext
[Definition]
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titleIds = 000500001019C800,000500001019E600,000500001019E500
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name = Contrasty
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path = "The Legend of Zelda: Twilight Princess HD/Enhancements/Contrasty"
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description = This pack tweaks the colors and contrast to whatever preset you set it as. You can also make your own preset by editing the Default preset in the Contrasty folder from the game's graphic packs.
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version = 3
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[Preset]
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name = default
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$redShadows = 1.0
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$greenShadows = 1.0
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$blueSadows = 1.0
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$redMid = 1.0
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$greenMid = 1.0
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$blueMid = 1.0
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$redHilight = 1.0
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$greenHilight =1.0
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$blueHilight = 1.0
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$contrastCurve = 0.0
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$hazeFactor = 1.0
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$bloom = 1.0
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$gamma = 1.0
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$exposure = 1.0
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$vibrance = 0.0
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$crushContrast = 0.0
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$bleach = 1.0
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$sharp_mix = 0.0
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[Preset] # Preserve original washed out look, but balances bloom white point towards neutral
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name = Neutral Hi-lights
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$redShadows = 1.0
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$greenShadows = 1.0 #1.01
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$blueSadows = 1.01 #1.02
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$redMid = 0.98
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$greenMid = 0.99
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$blueMid = 1.01
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$redHilight = 1.0
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$greenHilight = 1.01 #.86
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$blueHilight = 1.15
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$contrastCurve = 0.0
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$hazeFactor = 0.1
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$bloom = 1.0
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$gamma = 1.0
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$exposure = 1.0
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$vibrance = 0.25
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$crushContrast = 0.0
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$bleach = 0.85
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$sharp_mix = 0.0
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[Preset] #Warm and washed out light-sources and bloom, original look "enhanced".
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name = Warm glow
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$redShadows = 1.0
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$greenShadows = 1.0
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$blueSadows = 1.0
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$redMid = 0.98
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$greenMid = 0.98
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$blueMid = 1.0
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$redHilight = 1.0
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$greenHilight =1.0
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$blueHilight = 1.0
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$contrastCurve = 0.5
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$hazeFactor = 0.71
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$bloom = 0.85
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$gamma = 1.1
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$exposure = 1.07
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$vibrance = 0.15
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$crushContrast = 0.00
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$bleach = 0.85
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$sharp_mix = 0.05
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[Preset] # Colourful midway between original and cold
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name = Colorful
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$redShadows = 0.96
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$greenShadows = 0.97
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$blueSadows = 1.01
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$redMid = 0.94
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$greenMid = 0.96
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$blueMid = 1.01
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$redHilight = 0.97
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$greenHilight = 0.99
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$blueHilight = 1.01
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$contrastCurve = 0.25
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$hazeFactor = 0.1
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$bloom = 1.0
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$gamma = 1.075
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$exposure = 1.01
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$vibrance = 0.55
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$crushContrast = 0.0
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$bleach = 0.85
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$sharp_mix = 0.05
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[Preset] #Neutral/cold white point, light and shadows interplay, caves are dark. Some discolouration of multi layer fx
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name = Cold contrast
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$redShadows = 0.99
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$greenShadows = 1.0
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$blueSadows = 1.01
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$redMid = 0.85
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$greenMid = 0.86
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$blueMid = 1.0
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$redHilight = 0.95
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$greenHilight = 0.96
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$blueHilight = 1.05
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$contrastCurve = 0.25
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$hazeFactor = 0.1
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$bloom = 0.975
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$gamma = 1.0
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$exposure = 1.075
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$vibrance = 0.3
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$crushContrast = 0.0
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$bleach = 0.875
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$sharp_mix = 0.05
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[Preset] # jff
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name = Skyward Swordish
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$redShadows = 0.99
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$greenShadows = 0.99
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$blueSadows = 1.02
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$redMid = 0.95
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$greenMid = 0.97
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$blueMid = 1.04
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$redHilight = 0.99
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$greenHilight =1.0
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$blueHilight = 1.01
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$contrastCurve = 0.45
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$hazeFactor = 0.71
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$bloom = 0.85
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$gamma = 1.25
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$exposure = 1.1
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$vibrance = 1.25
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$crushContrast = 0.00
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$bleach = 0.85
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$sharp_mix = 0.05 |