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0a76fbeb27
Since shadow resolution is limited by 640x360, might as well put them in the packs and scale them by the pack factor
17 lines
354 B
Plaintext
17 lines
354 B
Plaintext
[Definition]
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titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
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name = "The Legend of Zelda: Breath of the Wild - Regular Resolution Shadows"
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version = 2
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[TextureRedefine]
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width = 360
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height = 360
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overwriteWidth = 360
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overwriteHeight = 360
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[TextureRedefine]
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width = 720
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height = 720
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formats = 0x005
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overwriteWidth = 720
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overwriteHeight = 720 |