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https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-12-23 08:21:51 +01:00
00e2eb580c
Mod "Equipment - Force Type" now allows to select a specific sub-type (for example only loot dual guns ground weapon). But this works only for ground weapons, ground armors and skells armors (not skells weapons). Experience mods (Inner, Class and Battle) now affect points gained in battle, missions, quests and exploration (previously only battle was affected).
107 lines
3.1 KiB
Plaintext
107 lines
3.1 KiB
Plaintext
[XCX_DISTMOBINFO]
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moduleMatches = 0xF882D5CF, 0x30B6E091 ; 1.0.1E, 1.0.2U
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codeCaveSize = 0x100
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; ----------------------------------------------------------------------------
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; WHAT : cfs::CfPopManagerMobInfo::setupZone((cfs::ZoneTypes))
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; WHY : Initialize view distance for ALL the Mob information to a very high value (filter will be done in setup function)
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_init_react = 0x00000000
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0x00000000 = lis r3, 0x4300
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0x00000004 = addi r3, r3, 0x0000
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0x00000008 = mr r5, r27
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0x0000000C = blr
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0x02387260 = bla _init_react
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; ----------------------------------------------------------------------------
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; WHAT : cfs::CfMobInfo::setup((void))
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; WHY : Adjust the view distance based on the information type
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_info_default = 0x00000020
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0x00000020 = cmpwi r6, 2
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0x00000024 = beq .+0x20
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0x00000028 = lhz r8, 0x20(r29)
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0x0000002C = cmpwi r8, 0x4300
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0x00000030 = blt .+0x14
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0x00000034 = lis r8, 0x4120
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0x00000038 = addi r8, r8, 0x0000
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0x0000003C = stw r8, 0x20(r29)
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0x00000040 = li r6, 0
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0x00000044 = stw r6, 0x40(r29)
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0x00000048 = blr
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_info_obtained = 0x00000060
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0x00000060 = lhz r8, 0x20(r29)
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0x00000064 = cmpwi r8, 0x4300
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0x00000068 = blt .+0x14
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0x0000006C = lis r8, 0x4120
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0x00000070 = addi r8, r8, 0x0000
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0x00000074 = stw r8, 0x20(r29)
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0x00000078 = li r10, 0
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0x0000007C = stw r10, 0x40(r29)
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0x00000080 = blr
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0x02386F04 = bla _info_obtained
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0x02386F34 = bla _info_default
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; ----------------------------------------------------------------------------
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; WHAT : cfs::CfPopManagerMobInfo::updatePop((ml::CVec3 const &, bool))
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0x0238EEC0 = nop ; Disable the call of cfs::CfMobInfo::update function (may have side effects)
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0x0238EF30 = nop ; Disable altitude check
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; ----------------------------------------------------------------------------
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; WHAT : cfs::CfPopManager::isCheckDoll(const(void))
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; WHY : display bubbles even in skell
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0x0238745C = li r3, 0
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[XCX_DISTMOBINFO_1U] ###########################################################
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moduleMatches = 0xAB97DE6B ; 1.0.1U
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codeCaveSize = 0x100
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_init_react = 0x00000000
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0x00000000 = lis r3, 0x4300
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0x00000004 = addi r3, r3, 0x0000
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0x00000008 = mr r5, r27
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0x0000000C = blr
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0x023871F0 = bla _init_react
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_info_default = 0x00000020
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0x00000020 = cmpwi r6, 2
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0x00000024 = beq .+0x20
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0x00000028 = lhz r8, 0x20(r29)
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0x0000002C = cmpwi r8, 0x4300
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0x00000030 = blt .+0x14
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0x00000034 = lis r8, 0x4120
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0x00000038 = addi r8, r8, 0x0000
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0x0000003C = stw r8, 0x20(r29)
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0x00000040 = li r6, 0
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0x00000044 = stw r6, 0x40(r29)
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0x00000048 = blr
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_info_obtained = 0x00000060
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0x00000060 = lhz r8, 0x20(r29)
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0x00000064 = cmpwi r8, 0x4300
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0x00000068 = blt .+0x14
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0x0000006C = lis r8, 0x4120
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0x00000070 = addi r8, r8, 0x0000
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0x00000074 = stw r8, 0x20(r29)
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0x00000078 = li r10, 0
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0x0000007C = stw r10, 0x40(r29)
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0x00000080 = blr
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0x02386E94 = bla _info_obtained
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0x02386EC4 = bla _info_default
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0x0238EE50 = nop ; Disable the call of cfs::CfMobInfo::update function (may have side effects)
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0x0238EEC0 = nop ; Disable altitude check
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0x023873EC = li r3, 0
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