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https://github.com/cemu-project/cemu_graphic_packs.git
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00e2eb580c
Mod "Equipment - Force Type" now allows to select a specific sub-type (for example only loot dual guns ground weapon). But this works only for ground weapons, ground armors and skells armors (not skells weapons). Experience mods (Inner, Class and Battle) now affect points gained in battle, missions, quests and exploration (previously only battle was affected).
35 lines
855 B
Plaintext
35 lines
855 B
Plaintext
[XCX_LOOT_EQUIPMENT_COUNT]
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moduleMatches = 0xF882D5CF, 0x30B6E091, 0xAB97DE6B ; 1.0.1E, 1.0.2U, 1.0.1U
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codeCaveSize = 0x30
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0x00000000 = .byte $cnt3
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0x00000004 = .byte $cnt2
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0x00000008 = .byte $cnt1
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_cnt3 = 0x00000000
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_cnt2 = 0x00000004
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_cnt1 = 0x00000008
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_forceLot_3 = 0x0000000C
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0x0000000C = lis r3, _cnt3@ha
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0x00000010 = lbz r3, _cnt3@l(r3)
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0x00000014 = blr
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_forceLot_2 = 0x00000018
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0x00000018 = lis r3, _cnt2@ha
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0x0000001C = lbz r3, _cnt2@l(r3)
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0x00000020 = blr
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_forceLot_1 = 0x00000024
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0x00000024 = lis r3, _cnt1@ha
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0x00000028 = lbz r3, _cnt1@l(r3)
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0x0000002C = blr
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; ----------------------------------------------------------------------------
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; WHO : ItemDrop::CItemDropManager::calcItemNum((uchar))
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; WHAT : Chances to loot multiples equipments (3 max)
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0x021AB218 = bla _forceLot_3
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0x021AB268 = bla _forceLot_2
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0x021AB2B8 = bla _forceLot_1
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