cemu_graphic_packs/Mods/BreathOfTheWild_DayLength/rules.txt

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[Definition]
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
name = Day Length
path = "The Legend of Zelda: Breath of the Wild/Mods/Day Length"
description = Changes the amount of real time an in-game day takes. Any game slowdown will make the actual time longer. Blood moons won't appear or be less common.
version = 3
[Preset]
name = 48 minutes
$timeScale = 2
[Preset]
name = 72 minutes
$timeScale = 3
[Preset]
name = 96 minutes
$timeScale = 4
[Preset]
name = 2 hours
$timeScale = 5
[Preset]
name = 4 hours
$timeScale = 10
[Preset]
name = 6 hours
$timeScale = 15
[Preset]
name = 8 hours
$timeScale = 20
[Preset]
name = 12 hours
$timeScale = 30
[Preset]
name = 24 hours
$timeScale = 60
[Preset]
name = Freeze time
$timeScale = 6000