mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-25 19:16:52 +01:00
f7d3cf68cd
Also updated the skylander game's statuses in the list. They did do some optimizations. Also, the music is so god damn repetitive, I think I've listened 1 hour of what felt like a 30 second music loop...
34 lines
761 B
Plaintext
34 lines
761 B
Plaintext
[Definition]
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titleIds = 000500001017C600,0005000010181F00
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name = Shadow Resolution
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path = "Skylanders Trap Team/Graphics/Shadow Resolution"
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description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution.
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version = 3
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[Preset]
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name = Medium (1.00x, Default)
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$shadowRes = 1
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[Preset]
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name = Low (0.50x)
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$shadowRes = 0.5
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[Preset]
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name = High (2.00x)
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$shadowRes = 2
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[Preset]
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name = Ultra (4.00x)
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$shadowRes = 4
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[Preset]
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name = Extreme (8.00x)
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$shadowRes = 8
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[TextureRedefine]
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width = 512
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height = 2048
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formats = 0x005
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overwriteWidth = $shadowRes * 512
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overwriteHeight = $shadowRes * 2048
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