mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-23 18:19:16 +01:00
19bd76df1e
* [DKCTF, BotW] Remove old shader edits, add TF 1.8 AA Removal * [DKCTF] Actually remove old shaders * EXZAP * [DKCTF] version = 2 * [Shadows] version = 2 * [MK8] version = 2 * [Baeonetta] version = 2 * [XCX] version = 2 * [3D World] version = 2 * [Smash] version = 2 * [ROL] version = 2 * [Pikmin] version = 2 * [Tekken] version = 2 * [WindWaker] version = 2 * [TwilightPrincess] version = 2 * [NSMBU] version = 2
104 lines
1.9 KiB
Plaintext
104 lines
1.9 KiB
Plaintext
[Definition]
|
|
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
|
|
name = "The Legend of Zelda: Breath of the Wild - 2880p (5K)"
|
|
version = 2
|
|
|
|
[TextureRedefine] #TV
|
|
width = 1280
|
|
height = 720
|
|
formatsExcluded = 0x008 # exclude the intro background texture
|
|
overwriteWidth = 5120
|
|
overwriteHeight = 2880
|
|
|
|
[TextureRedefine] #TV2
|
|
width = 1280
|
|
height = 721
|
|
overwriteWidth = 5120
|
|
overwriteHeight = 2884
|
|
|
|
[TextureRedefine] #TV3
|
|
width = 1280
|
|
height = 608
|
|
overwriteWidth = 5120
|
|
overwriteHeight = 2432
|
|
|
|
[TextureRedefine] #TV4
|
|
width = 1152
|
|
height = 648
|
|
overwriteWidth = 5120 #Scale to TV, not performance target
|
|
overwriteHeight = 2880
|
|
|
|
[TextureRedefine] #half-res1
|
|
width = 640
|
|
height = 360
|
|
overwriteWidth = 2560
|
|
overwriteHeight = 1440
|
|
|
|
[TextureRedefine] #half-res2
|
|
width = 640
|
|
height = 290
|
|
overwriteWidth = 2560
|
|
overwriteHeight = 1160
|
|
|
|
[TextureRedefine] #half-res3
|
|
width = 640
|
|
height = 288
|
|
overwriteWidth = 2560
|
|
overwriteHeight = 1152
|
|
|
|
[TextureRedefine] #q-res1
|
|
width = 320
|
|
height = 180
|
|
formats = 0x001 #Scale depth masking, not bloom
|
|
overwriteWidth = 1280
|
|
overwriteHeight = 720
|
|
|
|
#[TextureRedefine] #q-res2
|
|
#width = 320
|
|
#height = 145
|
|
#overwriteWidth = 1280
|
|
#overwriteHeight = 580
|
|
|
|
#[TextureRedefine] #q-res3
|
|
#width = 320
|
|
#height = 144
|
|
#overwriteWidth = 1280
|
|
#overwriteHeight = 576
|
|
|
|
[TextureRedefine] #o-res1
|
|
width = 160
|
|
height = 90
|
|
formats = 0x001 #Scale depth masking, not bloom
|
|
overwriteWidth = 720
|
|
overwriteHeight = 360
|
|
|
|
[TextureRedefine] # O
|
|
width = 80
|
|
height = 45
|
|
formats = 0x001 #Scale depth masking, not bloom
|
|
overwriteWidth = 320
|
|
overwriteHeight = 180
|
|
|
|
[TextureRedefine] # M
|
|
width = 80
|
|
height = 44
|
|
overwriteWidth = 321
|
|
overwriteHeight = 176
|
|
|
|
[TextureRedefine] # G
|
|
width = 40
|
|
height = 22
|
|
overwriteWidth = 180
|
|
overwriteHeight = 99
|
|
|
|
[TextureRedefine] #fog
|
|
width = 720
|
|
height = 360
|
|
overwriteWidth = 2880
|
|
overwriteHeight = 1440
|
|
|
|
[TextureRedefine] #Gamepad
|
|
width = 854
|
|
height = 480
|
|
overwriteWidth = 2560
|
|
overwriteHeight = 1440 |