mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-24 18:46:54 +01:00
34 lines
794 B
Plaintext
34 lines
794 B
Plaintext
[Definition]
|
|
titleIds = 0005000010145D00,0005000010145C00,0005000010106100
|
|
name = Shadow Resolution
|
|
path = "Super Mario 3D World/Graphics/Shadow Resolution"
|
|
description = Note: Increasing shadow resolution is known to increase VRAM usage directly. Lowering this might give you a good boost in performance if you're limited on VRAM but makes shadows blockier. Medium is the original resolution.
|
|
version = 4
|
|
|
|
[Preset]
|
|
name = Medium (100%, Default)
|
|
$shadowRes = 1
|
|
|
|
[Preset]
|
|
name = Low (50%)
|
|
$shadowRes = 0.5
|
|
|
|
[Preset]
|
|
name = High (200%)
|
|
$shadowRes = 2
|
|
|
|
[Preset]
|
|
name = Ultra (300%)
|
|
$shadowRes = 3
|
|
|
|
[Preset]
|
|
name = Extreme (400%, Unstable)
|
|
$shadowRes = 4
|
|
|
|
[TextureRedefine] # Shadows
|
|
width = 1024
|
|
height = 1024
|
|
formats = 0x005
|
|
overwriteWidth = $shadowRes * 1024
|
|
overwriteHeight = $shadowRes * 1024
|