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https://github.com/cemu-project/cemu_graphic_packs.git
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0a015ef260
Add - 640x360 for Blur and shadow upres Fix - PS fix for AA img artifacts
29 lines
756 B
Plaintext
29 lines
756 B
Plaintext
[Definition]
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titleIds = 0005000010101D00,0005000010101E00,000500001014B700,000500001014B800,0005000010101C00,0005000010142300,0005000010142400,0005000010142200
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name = "New Super Mario Bros. U + New Super Luigi U - 2160p (4K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # AA pass, shadows viewport
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width = 640
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height = 360
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] #
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width = 320
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height = 180
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overwriteWidth = 960
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overwriteHeight = 540
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##Textures
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[TextureRedefine] # Dynamic shadows texture 3d overworld
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width = 1024
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height = 1024
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formats = 0x005 #0x034 static shadow texture, don't scale
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overwriteWidth = 2048
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overwriteHeight = 2048 |