cemu_graphic_packs/Workaround/Bayonetta_Bloom/rules.txt
Michael 19bd76df1e 1.8.0 (#52)
* [DKCTF, BotW] Remove old shader edits, add TF 1.8 AA Removal

* [DKCTF] Actually remove old shaders

* EXZAP

* [DKCTF] version = 2

* [Shadows] version = 2

* [MK8] version = 2

* [Baeonetta] version = 2

* [XCX] version = 2

* [3D World] version = 2

* [Smash] version = 2

* [ROL] version = 2

* [Pikmin] version = 2

* [Tekken] version = 2

* [WindWaker] version = 2

* [TwilightPrincess] version = 2

* [NSMBU] version = 2
2017-05-24 15:55:55 -07:00

12 lines
247 B
Plaintext

[Definition]
titleIds = 000500001014db00,0005000010157e00,0005000010157f00
name = "Bayonetta 1 - Bloom Workaround"
version = 2
[TextureRedefine]
width = 320
height = 176
formats = 0x01a
textures = 0xf4e11800
overwriteWidth = 0
overwriteHeight = 0