cemu_graphic_packs/Workaround/HyruleWarriors_ShadowRemoval/patches.txt
2018-01-25 18:21:23 -08:00

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[HWShadowRemovalv208]
moduleMatches = 0xE159AE91
# disable calls to CDisplayListMgr::RenderScene inside CShadowMapManager::Render
# seems to stop character/item shadows being rendered to the shadowmap, while still letting the shadowmap itself get rendered (which seems needed for other effects)
0x021CD54C = nop
0x021CD578 = nop