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00e2eb580c
Mod "Equipment - Force Type" now allows to select a specific sub-type (for example only loot dual guns ground weapon). But this works only for ground weapons, ground armors and skells armors (not skells weapons). Experience mods (Inner, Class and Battle) now affect points gained in battle, missions, quests and exploration (previously only battle was affected).
29 lines
1.0 KiB
Plaintext
29 lines
1.0 KiB
Plaintext
[XCX_LOOT_MATERIALS]
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moduleMatches = 0xF882D5CF, 0x30B6E091, 0xAB97DE6B ; 1.0.1E, 1.0.2U, 1.0.1U
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codeCaveSize = 0x30
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; ----------------------------------------------------------------------------
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; WHO : __CPR90__calcItemBronze__Q2_8ItemDrop16CItemDropManagerFRQ3_J19JJ28J9SDropInfoUc
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; WHAT : Affect the drop ratio of materials
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0x00000000 = .byte $mod
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_ratio = 0x00000000
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_minDropRate = 0x00000004
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0x00000004 = lis r11, _ratio@ha
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0x00000008 = lbz r11, _ratio@l(r11)
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0x0000000C = li r31, 0
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0x00000010 = cmpwi r11, 0
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0x00000014 = beqlr
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0x00000018 = cmpw r31, r11 ; this value is the default drop ratio under which we want to set a new drop ratio (logically equal or greater)
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0x0000001C = blt .+0x8
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0x00000020 = b .+0x8
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0x00000024 = mr r31, r11 ; here you set the new drop ratio
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0x00000028 = cmpw r3, r31
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0x0000002C = blr
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0x021AF5DC = bla _minDropRate ; modify drop ratio for gold chests
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0x021AF5F8 = bla _minDropRate ; modify drop ratio for silver chests
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0x021AF614 = bla _minDropRate ; modify drop ratio for bronze chests
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