cemu_graphic_packs/Mods/XenobladeX_mod_BattleEscapeDistance/patches.txt
lasyan3 00e2eb580c [XCX] 1.0.1U Compatibility.
Mod "Equipment - Force Type" now allows to select a specific sub-type (for example only loot dual guns ground weapon). But this works only for ground weapons, ground armors and skells armors (not skells weapons).
Experience mods (Inner, Class and Battle) now affect points gained in battle, missions, quests and exploration (previously only battle was affected).
2019-03-16 14:25:25 +01:00

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[XCX_RELEASEDIST]
moduleMatches = 0xF882D5CF, 0x30B6E091, 0xAB97DE6B ; 1.0.1E, 1.0.2U, 1.0.1U
codeCaveSize = 0x20
; ----------------------------------------------------------------------------
; WHO : cfs::CfCompoPropertyEnemy::getReleasePcDistanceXZ
; WHAT : Reduce escape distance from enemies (to lose aggro)
0x00000000 = .float $mod ; default is 1.0
_distanceConst = 0x00000000
_getRelease = 0x00000004
0x00000004 = lis r3, _distanceConst@ha
0x00000008 = lfs f29, _distanceConst@l(r3)
0x0000000C = fdivs f1, f1, f29
0x00000010 = mr r3, r21
0x00000014 = blr
# AI::CAIData::chkHoming
0x02030BE4 = bla _getRelease ; cfs::CfCompoPropertyEnemy::getReleasePcDistanceXZ