cemu_graphic_packs/Mods/BreathOfTheWild_Weather/rules.txt
Crementif 27eacec767 [BotW] Update weather pack to actually work
No longer a proof of concept. The game checks if the value isn't correct, so it would be overwritten. This just freezes the value using some code cave code nearby the fence skip thing.
2019-03-24 14:24:08 +01:00

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[Definition]
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
name = Weather
path = "The Legend of Zelda: Breath of the Wild/Mods/Weather"
description = Changes the weather
version = 3
[Preset]
name = Clear weather
$weatherByte:int = 0
[Preset]
name = Raining
$weatherByte:int = 2
[Preset]
name = Raining (dark clouds and winds blowing)
$weatherByte:int = 3
[Preset]
name = Gray weather (no rain and dark clouds)
$weatherByte:int = 6
[Preset]
name = Storm with thunder
$weatherByte:int = 7
[Preset]
name = Fog and rain
$weatherByte:int = 8
# If anyone finds accurate names for these, feel free to fill them in.
[Preset]
name = MISC 1
$weatherByte:int = 1
[Preset]
name = MISC 2
$weatherByte:int = 4
[Preset]
name = MISC 3
$weatherByte:int = 5