mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-25 02:56:53 +01:00
00e2eb580c
Mod "Equipment - Force Type" now allows to select a specific sub-type (for example only loot dual guns ground weapon). But this works only for ground weapons, ground armors and skells armors (not skells weapons). Experience mods (Inner, Class and Battle) now affect points gained in battle, missions, quests and exploration (previously only battle was affected).
32 lines
570 B
Plaintext
32 lines
570 B
Plaintext
[Definition]
|
|
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
|
|
name = "Battle Points X"
|
|
path = "Xenoblade Chronicles X/Mods/Experience/Battle Points"
|
|
description = Change the amount of Battle points gained when a new level (or class level) is reached, when completing missions or exploring.
|
|
version = 3
|
|
|
|
[Preset]
|
|
name = "Quantity x2"
|
|
$mod = 2
|
|
|
|
[Preset]
|
|
name = "Quantity x5"
|
|
$mod = 5
|
|
|
|
[Preset]
|
|
name = "Quantity x10"
|
|
$mod = 10
|
|
|
|
[Preset]
|
|
name = "Quantity x50"
|
|
$mod = 50
|
|
|
|
[Preset]
|
|
name = "Quantity x100"
|
|
$mod = 100
|
|
|
|
[Preset]
|
|
name = "Quantity x1000"
|
|
$mod = 1000
|
|
|