mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-12-01 13:54:16 +01:00
2ffc85976c
The weirdest errors... this should just bypass it since it works now.
131 lines
6.4 KiB
JavaScript
131 lines
6.4 KiB
JavaScript
// Download latest version
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fetch("https://api.github.com/repos/slashiee/cemu_graphic_packs/releases/latest").then(fetchRes => fetchRes.json()).then(fetchJson => {
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console.debug("Fetched releases from github...");
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document.getElementById("primary_download").href = fetchJson.assets[0].browser_download_url;
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return;
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}).catch(fetchErr => {
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console.error("Seems like something isn't working...", fetchErr);
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});
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// Search Supported Games
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var supportedGames = undefined;
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var supportedGamesSearchSet = undefined;
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var supportedGamesSearchSetHalfTitles = {};
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const altNames = {
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"botw": "The Legend of Zelda: Breath of the Wild",
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"hw": "Hyrule Warriors",
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"smm": "Super Mario Maker",
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"mk8": "Mario Kart 8",
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"tphd": "The Legend of Zelda: Twilight Princess HD",
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"wwhd": "The Legend of Zelda: The Wind Waker HD",
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"breath of the dicknut": "The Legend of Zelda: Breath of the Wild"
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};
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async function searchSupportedGames(searchString) {
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document.getElementById("supported-games-search").classList.add("loading");
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document.getElementById("supported-games-search-results").innerHTML = "";
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if (!supportedGames) {
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supportedGames = true;
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await fetch((window.location.origin+window.location.pathname)+"/supported_titles.json", {cache: "no-store"}).then(fetchRes => fetchRes.json()).then(fetchJson => {
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console.debug("Fetched supported titles from '/supported_titles.json'.");
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supportedGames = fetchJson;
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supportedGamesSearchSet = FuzzySet([], false, 2, 3);
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for (supportedGame in supportedGames) {
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supportedGamesSearchSet.add(supportedGame);
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}
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return;
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}).catch(fetchErr => {
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console.error("Seems like something bad happened!", fetchErr);
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});
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}
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if (supportedGames === true) return; // Fix race errors with input
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if (Object.keys(altNames).includes(searchString.toLowerCase())) searchString = altNames[searchString.toLowerCase()];
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resultsHintSearch = supportedGamesSearchSet.get(searchString);
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if (resultsHintSearch != undefined && resultsHintSearch != null) {
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for (let i=0; i<resultsHintSearch.length; i++) {
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let currResult = resultsHintSearch[i][1];
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let searchResultEntry = document.createElement("li");
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let gameTitleText = document.createTextNode(currResult);
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let versionBadge = document.createElement("span");
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let versionBadgeText = document.createTextNode(supportedGames[currResult].version3 ? "Latest Cemu version" : "Only supported on version 2");
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let resolutionBadge = document.createElement("span");
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let resolutionBadgeText = document.createTextNode(supportedGames[currResult].nativeRes+"p");
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searchResultEntry.className = "list-group-item list-group-item-action";
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versionBadge.className = "badge badge-light ml-2";
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resolutionBadge.className = "badge badge-pill badge-primary float-right";
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searchResultEntry.onclick=searchInfoModalTrigger
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if (supportedGames[currResult].version3) {
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searchResultEntry.classList.add("list-group-item-primary");
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}
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else {
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searchResultEntry.classList.add("list-group-item-secondary");
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}
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searchResultEntry.appendChild(gameTitleText);
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versionBadge.appendChild(versionBadgeText);
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searchResultEntry.appendChild(versionBadge);
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resolutionBadge.appendChild(resolutionBadgeText);
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searchResultEntry.appendChild(resolutionBadge);
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document.getElementById("supported-games-search-results").appendChild(searchResultEntry);
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}
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}
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document.getElementById("supported-games-search").classList.remove("loading");
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}
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async function searchInfoModalTrigger(clickedElem) {
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$("#searchInfoModal").modal(); // Initiate animation
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let clickedGame = clickedElem.target.firstChild.textContent;
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// Reset Compat Information
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document.getElementById("modal-preview-image").src="https://github.com/Crementif/cemu_graphic_packs/blob/gh-pages/assets/images/no-cover-available.png";
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document.getElementById("information-box").className="compat-status-loading";
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document.getElementById("gameTitle").innerText=clickedGame;
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document.getElementById("compatWikiButton").href=supportedGames[clickedGame].compatLink;
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document.getElementById("nativeResolution").textContent=supportedGames[clickedGame].nativeRes;
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document.getElementById("information-box").classList.add(supportedGames[clickedGame].version3 ? "version-3-supported" : "version-3-unsupported");
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document.getElementById("information-box").classList.add(supportedGames[clickedGame].hasUltrawide ? "ultrawide-supported" : "ultrawide-unsupported");
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if (supportedGames[clickedGame].hasOwnProperty("compatLink")) {
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await fetch(`https://cors-anywhere.herokuapp.com/http://compat.cemu.info/w/api?action=parse&page=${supportedGames[clickedGame].compatLink.split("http://compat.cemu.info/wiki/")[1]}&redirects=true&prop=parsetree&format=json`).then(fetchRes => fetchRes.json()).then(fetchJson => {
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console.debug(`Fetched ${clickedGame}'s(=${supportedGames[clickedGame].compatLink.split("http://compat.cemu.info/wiki/")[1]}) compat wiki`, fetchJson);
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let compatTemplates = new DOMParser().parseFromString(fetchJson.parse.parsetree["*"], "application/xml").documentElement.getElementsByTagName("template");
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let compatJson = [];
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for (let i=0; i<compatTemplates.length; i++) {
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if (compatTemplates[i].firstChild.textContent.includes("Infobox VG")) {
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let infoboxParts = compatTemplates[i].getElementsByTagName("name");
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for (let j=0; j<infoboxParts.length; j++) {
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compatJson[infoboxParts[j].textContent.trim()] = infoboxParts[j].nextElementSibling.textContent.trim();
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}
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break;
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}
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}
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console.debug("Parsed compat info...", compatJson)
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if (!compatJson.image.includes("*.jpg")) {
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document.getElementById("modal-preview-image").src="https://images.weserv.nl/?url=compat.cemu.info/wiki/Special:Redirect/file/"+compatJson.image.split("File:")[1].split("|")[0];
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}
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document.getElementById("information-box").classList.remove("compat-status-loading");
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document.getElementById("information-box").classList.add("compat-status-"+compatJson.rating.toLowerCase());
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});
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}
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$("#searchInfoModal").modal();
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}
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// searchSupportedGames(document.querySelector("#supported-games-search input.form-control").value); // If a user loads the page, execute the search inmediately. Initially meant so that if you'd return to the page and still had a search term, it would look correct.
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document.querySelector("#supported-games-search input.form-control").value = ""; // Don't fetch stuff automatically when the user doesn't want to search. Considered better since it's an optional feature.
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timeago().render(document.querySelectorAll('.commit-time')); |