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https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-25 19:16:52 +01:00
00e2eb580c
Mod "Equipment - Force Type" now allows to select a specific sub-type (for example only loot dual guns ground weapon). But this works only for ground weapons, ground armors and skells armors (not skells weapons). Experience mods (Inner, Class and Battle) now affect points gained in battle, missions, quests and exploration (previously only battle was affected).
173 lines
5.1 KiB
Plaintext
173 lines
5.1 KiB
Plaintext
[XCX_BATTLEPOINTSX]
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moduleMatches = 0xF882D5CF, 0x30B6E091 ; 1.0.1E, 1.0.2U
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codeCaveSize = 0x9C
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0x00000000 = .short $mod
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_mod = 0x00000000
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; ----------------------------------------------------------------------------
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; WHO : addClassExpChara__Q2_6Battle14CBattleManagerFUiT1
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; WHAT : Multiply the battle points gained when a new class level is reached
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_exp = 0x00000004
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0x00000004 = lis r3, _mod@ha
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0x00000008 = lhz r3, _mod@l(r3)
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0x0000000C = mullw r0, r0, r3
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0x00000010 = mulli r0, r0, 3
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0x00000014 = blr
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0x020C4A74 = bla _exp
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; ----------------------------------------------------------------------------
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; WHO : addInnerExpChara__Q2_6Battle14CBattleManagerFUiN21
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; WHAT : Multiply the battle points gained when a new level is reached
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_exp2 = 0x00000018
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0x00000018 = lis r4, _mod@ha
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0x0000001C = lhz r4, _mod@l(r4)
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0x00000020 = mullw r9, r9, r4
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0x00000024 = add r11, r11, r9
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0x00000028 = blr
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0x020C1C48 = bla _exp2
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; ----------------------------------------------------------------------------
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; WHO : addTreasure__Q2_3cfs10CfTBoxUtilSFUib
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; WHAT : Multiply the battle points given by treasures or exploration
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_expTreasure = 0x00000050
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0x00000050 = lis r3, _mod@ha
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0x00000054 = lhz r3, _mod@l(r3)
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0x00000058 = mullw r3, r31, r3
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0x0000005C = blr
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0x022D8EDC = bla _expTreasure
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; ----------------------------------------------------------------------------
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; WHO : menu::MenuMultiQuestInfoWindow::displayInfo((menu::MenuObject *,bool))
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; WHAT : Multiply the battle points displayed in quest popup information.
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_dispBefore = 0x00000060
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0x00000060 = lhz r24, 0x90(r1)
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0x00000064 = lis r25, _mod@ha
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0x00000068 = lhz r25, _mod@l(r25)
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0x0000006C = mullw r24, r24, r25
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0x00000070 = blr
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0x02B94730 = bla _dispBefore
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; ----------------------------------------------------------------------------
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; WHO : menu::MenuMultiQuestResult::setup((void))
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; WHAT : Multiply the battle points displayed in quest popup results.
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_dispAfter = 0x00000074
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0x00000074 = lis r5, _mod@ha
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0x00000078 = lhz r5, _mod@l(r5)
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0x0000007C = mullw r3, r3, r5
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0x00000080 = stw r3, 0x7C(r1)
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0x00000084 = blr
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0x02B9FEE0 = bla _dispAfter
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; ----------------------------------------------------------------------------
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; WHO : addReward__Q2_3cfs11CfSquadUtilSFUiT1
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; WHAT : Multiply the experience points given by Squad missions
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_expSquadValue = 0x00000088
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0x00000088 = lis r4, _mod@ha
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0x0000008C = lhz r4, _mod@l(r4)
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0x00000090 = mullw r3, r3, r4
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0x00000094 = stw r3, 0x1C(r1)
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0x00000098 = blr
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0x023CC770 = bla _expSquadValue
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0x023CC834 = bla _expSquadValue
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[XCX_BATTLEPOINTSX_1U] ############################################################################
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moduleMatches = 0xAB97DE6B ; 1.0.1U
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codeCaveSize = 0x9C
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0x00000000 = .short $mod
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_mod = 0x00000000
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; ----------------------------------------------------------------------------
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; WHO : addClassExpChara__Q2_6Battle14CBattleManagerFUiT1
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; WHAT : Multiply the battle points gained when a new class level is reached
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_exp = 0x00000004
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0x00000004 = lis r3, _mod@ha
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0x00000008 = lhz r3, _mod@l(r3)
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0x0000000C = mullw r0, r0, r3
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0x00000010 = mulli r0, r0, 3
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0x00000014 = blr
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0x020C4A74 = bla _exp
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; ----------------------------------------------------------------------------
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; WHO : addInnerExpChara__Q2_6Battle14CBattleManagerFUiN21
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; WHAT : Multiply the battle points gained when a new level is reached
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_exp2 = 0x00000018
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0x00000018 = lis r4, _mod@ha
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0x0000001C = lhz r4, _mod@l(r4)
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0x00000020 = mullw r9, r9, r4
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0x00000024 = add r11, r11, r9
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0x00000028 = blr
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0x020C1C48 = bla _exp2
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; ----------------------------------------------------------------------------
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; WHO : addTreasure__Q2_3cfs10CfTBoxUtilSFUib
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; WHAT : Multiply the battle points given by treasures or exploration
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_expTreasure = 0x00000050
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0x00000050 = lis r3, _mod@ha
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0x00000054 = lhz r3, _mod@l(r3)
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0x00000058 = mullw r3, r31, r3
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0x0000005C = blr
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0x022D8E6C = bla _expTreasure
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; ----------------------------------------------------------------------------
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; WHO : menu::MenuMultiQuestInfoWindow::displayInfo((menu::MenuObject *,bool))
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; WHAT : Multiply the battle points displayed in quest popup information.
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_dispBefore = 0x00000060
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0x00000060 = lhz r24, 0x90(r1)
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0x00000064 = lis r25, _mod@ha
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0x00000068 = lhz r25, _mod@l(r25)
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0x0000006C = mullw r24, r24, r25
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0x00000070 = blr
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0x02B946A4 = bla _dispBefore
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; ----------------------------------------------------------------------------
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; WHO : menu::MenuMultiQuestResult::setup((void))
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; WHAT : Multiply the battle points displayed in quest popup results.
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_dispAfter = 0x00000074
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0x00000074 = lis r5, _mod@ha
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0x00000078 = lhz r5, _mod@l(r5)
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0x0000007C = mullw r3, r3, r5
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0x00000080 = stw r3, 0x7C(r1)
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0x00000084 = blr
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0x02B9FDE0 = bla _dispAfter
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; ----------------------------------------------------------------------------
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; WHO : addReward__Q2_3cfs11CfSquadUtilSFUiT1
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; WHAT : Multiply the experience points given by Squad missions
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_expSquadValue = 0x00000088
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0x00000088 = lis r4, _mod@ha
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0x0000008C = lhz r4, _mod@l(r4)
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0x00000090 = mullw r3, r3, r4
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0x00000094 = stw r3, 0x1C(r1)
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0x00000098 = blr
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0x023CC700 = bla _expSquadValue
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0x023CC700 = bla _expSquadValue
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