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Since it's not possible to update 300+ shaders manually and automation was possible, I thought that I'd take the honor and create a script that's able to automatically convert all of the shaders to be cross-compatible with Vulkan. And change the graphic pack versions to version 4 of course. Also, the script has some nifty testing code which compiled every shader as OpenGL and Vulkan, but for that see the details that I've written below. **Here's the script that I've made to do all of this. No manual edits were needed:** https://gist.github.com/Crementif/8d98a855b95f219d95298fb3db99deae
7 lines
250 B
Plaintext
7 lines
250 B
Plaintext
[Definition]
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titleIds = 0005000010150300,0005000010152A00,0005000010152B00
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name = Anti-Aliasing
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path = "Dr. Luigi/Graphics/Anti-Aliasing (WIP)"
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description = Re-enables the game's anti-aliasing and scales it up to the current resolution.
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version = 4
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