cemu_graphic_packs/Enhancements/Splatoon_Bloom/rules.txt
Crementif 306da0b802
Update every graphic pack to V4
Since it's not possible to update 300+ shaders manually and automation was possible, I thought that I'd take the honor and create a script that's able to automatically convert all of the shaders to be cross-compatible with Vulkan. And change the graphic pack versions to version 4 of course.

Also, the script has some nifty testing code which compiled every shader as OpenGL and Vulkan, but for that see the details that I've written below.

**Here's the script that I've made to do all of this. No manual edits were needed:**
https://gist.github.com/Crementif/8d98a855b95f219d95298fb3db99deae
2019-11-29 04:36:05 +01:00

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[Definition]
titleIds = 0005000010176900,0005000010176A00,0005000010162B00
name = Bloom Adjustment
path = "Splatoon/Enhancements/Bloom Adjustment"
description = Allows you to adjust how strong the bloom is. Full amount is the default intensity of bloom.
version = 4
[Preset]
name = Full Amount (Default)
$bloom = 1
[Preset]
name = Disabled
$bloom = 0
[Preset]
name = Quarter Amount
$bloom = 0.25
[Preset]
name = Half Amount
$bloom = 0.5