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306da0b802
Since it's not possible to update 300+ shaders manually and automation was possible, I thought that I'd take the honor and create a script that's able to automatically convert all of the shaders to be cross-compatible with Vulkan. And change the graphic pack versions to version 4 of course. Also, the script has some nifty testing code which compiled every shader as OpenGL and Vulkan, but for that see the details that I've written below. **Here's the script that I've made to do all of this. No manual edits were needed:** https://gist.github.com/Crementif/8d98a855b95f219d95298fb3db99deae
23 lines
441 B
Plaintext
23 lines
441 B
Plaintext
[Definition]
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titleIds = 0005000010176900,0005000010176A00,0005000010162B00
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name = Bloom Adjustment
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path = "Splatoon/Enhancements/Bloom Adjustment"
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description = Allows you to adjust how strong the bloom is. Full amount is the default intensity of bloom.
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version = 4
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[Preset]
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name = Full Amount (Default)
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$bloom = 1
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[Preset]
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name = Disabled
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$bloom = 0
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[Preset]
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name = Quarter Amount
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$bloom = 0.25
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[Preset]
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name = Half Amount
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$bloom = 0.5
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