cemu_graphic_packs/Enhancements/TokyoMirage_!VideoPanNScan/rules.txt
Crementif 306da0b802
Update every graphic pack to V4
Since it's not possible to update 300+ shaders manually and automation was possible, I thought that I'd take the honor and create a script that's able to automatically convert all of the shaders to be cross-compatible with Vulkan. And change the graphic pack versions to version 4 of course.

Also, the script has some nifty testing code which compiled every shader as OpenGL and Vulkan, but for that see the details that I've written below.

**Here's the script that I've made to do all of this. No manual edits were needed:**
https://gist.github.com/Crementif/8d98a855b95f219d95298fb3db99deae
2019-11-29 04:36:05 +01:00

17 lines
466 B
Plaintext

[Definition]
titleIds = 00050000101ED700,00050000101ED800,0005000010131D00
name = Video pan n scan
path = "Tokyo Mirage Sessions FE/Graphics/Video pan n scan"
description = 21:9 Video, cuts of sides instead of pillarboxing
version = 4
[Preset]
name = 21:9 Pan n scan (Cut top, bottom)
$UIAspectX = 1.0
$UIAspectY = (2560.0 / 1080.0) / (1280.0/720.0)
[Preset]
name = 16:10 Pan n scan (Cut sides)
$UIAspectX = (1280.0/720.0) / (3840.0 / 2400.0)
$UIAspectY = 1.0