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https://github.com/cemu-project/cemu_graphic_packs.git
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306da0b802
Since it's not possible to update 300+ shaders manually and automation was possible, I thought that I'd take the honor and create a script that's able to automatically convert all of the shaders to be cross-compatible with Vulkan. And change the graphic pack versions to version 4 of course. Also, the script has some nifty testing code which compiled every shader as OpenGL and Vulkan, but for that see the details that I've written below. **Here's the script that I've made to do all of this. No manual edits were needed:** https://gist.github.com/Crementif/8d98a855b95f219d95298fb3db99deae
51 lines
656 B
Plaintext
51 lines
656 B
Plaintext
[Definition]
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titleIds = 00050000101ED700,00050000101ED800,0005000010131D00
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name = Adjust CutScene Blur Pack
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path = "Tokyo Mirage Sessions FE/Graphics/Adjust Blur"
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description = Changes the in-game cut-scenes blur.
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version = 4
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[Preset]
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name = 100% Blur (Original)
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$Blur = 1.0
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[Preset]
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name = 90% Blur
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$Blur = 0.9
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[Preset]
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name = 80% Blur
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$Blur = 0.8
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[Preset]
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name = 70% Blur
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$Blur = 0.7
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[Preset]
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name = 60% Blur
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$Blur = 0.6
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[Preset]
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name = 50% Blur
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$Blur = 0.5
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[Preset]
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name = 40% Blur
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$Blur = 0.4
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[Preset]
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name = 30% Blur
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$Blur = 0.3
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[Preset]
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name = 20% Blur
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$Blur = 0.2
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[Preset]
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name = 10% Blur
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$Blur = 0.1
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[Preset]
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name = Disabled
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$Blur = 0.0
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