cemu_graphic_packs/Enhancements/VCN64_Undarken/rules.txt
Crementif 306da0b802
Update every graphic pack to V4
Since it's not possible to update 300+ shaders manually and automation was possible, I thought that I'd take the honor and create a script that's able to automatically convert all of the shaders to be cross-compatible with Vulkan. And change the graphic pack versions to version 4 of course.

Also, the script has some nifty testing code which compiled every shader as OpenGL and Vulkan, but for that see the details that I've written below.

**Here's the script that I've made to do all of this. No manual edits were needed:**
https://gist.github.com/Crementif/8d98a855b95f219d95298fb3db99deae
2019-11-29 04:36:05 +01:00

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[Definition]
titleIds = 50000101FEA00,50000101FE900,5000010199200,5000010199100,5000010199300,5000010199500,5000010199400,5000010199700,5000010199600,5000010199800,5000010199B00,5000010199A00,5000010199C00,50000101A0E00,50000101A0D00,50000101A1000,50000101A5900,50000101A5800,50000101A5B00,50000101A5A00,50000101AC400,50000101AC600,50000101AC500,50000101B4600,50000101B4500,50000101B4800,50000101B4700,50000101BAF00,50000101BAE00,50000101BB000,50000101BB200,50000101BB100,50000101C5D00,50000101C5C00,50000101C5E00,50000101DA800,50000101DA700,50000101DA900,50000101E6500,50000101E6400,50000101E6700,50000101E6600,50000101EBB00,50000101FE800,50000101FE700
name = Undarken
path = Virtual Console/N64/Enhancements/Undarken
description = Undarkens the emulator output.
version = 4