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https://github.com/cemu-project/cemu_graphic_packs.git
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306da0b802
Since it's not possible to update 300+ shaders manually and automation was possible, I thought that I'd take the honor and create a script that's able to automatically convert all of the shaders to be cross-compatible with Vulkan. And change the graphic pack versions to version 4 of course. Also, the script has some nifty testing code which compiled every shader as OpenGL and Vulkan, but for that see the details that I've written below. **Here's the script that I've made to do all of this. No manual edits were needed:** https://gist.github.com/Crementif/8d98a855b95f219d95298fb3db99deae |
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8a763b05908ba4e8_00000000000000ff_ps.txt | ||
04dcbf2655f94e03_00000000000007f9_ps.txt | ||
90ed656e9c17616b_00000000000000ff_ps.txt | ||
92d5cf316124c301_00000000007fd249_ps.txt | ||
960d3ef6662043c7_0000000000000079_ps.txt | ||
53141a02b3f78921_00000000000000ff_ps.txt | ||
b77c717f243c0b08_00000000007f9249_ps.txt | ||
c2cae30e906be2d5_0000000000001e49_ps.txt | ||
e1ea1127489fd281_0000000000003fc9_ps.txt | ||
ef821134ed8dd294_0000000000003fc9_ps.txt | ||
f1a49f43d95bec30_00000000000000ff_ps.txt | ||
ff71dcd2ad4defdc_00000000000003c9_ps.txt | ||
rules.txt |