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306da0b802
Since it's not possible to update 300+ shaders manually and automation was possible, I thought that I'd take the honor and create a script that's able to automatically convert all of the shaders to be cross-compatible with Vulkan. And change the graphic pack versions to version 4 of course. Also, the script has some nifty testing code which compiled every shader as OpenGL and Vulkan, but for that see the details that I've written below. **Here's the script that I've made to do all of this. No manual edits were needed:** https://gist.github.com/Crementif/8d98a855b95f219d95298fb3db99deae
6 lines
314 B
Plaintext
6 lines
314 B
Plaintext
[Definition]
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titleIds = 0005000010143400,0005000010143600,0005000010143500
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name = No SSAO
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path = "The Legend of Zelda: The Wind Waker HD/Enhancements/No SSAO"
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description = Removes the SSAO of the game, which are these little blurred shadows around Link when you're standing under a tree, for example.
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version = 4 |