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https://github.com/cemu-project/cemu_graphic_packs.git
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306da0b802
Since it's not possible to update 300+ shaders manually and automation was possible, I thought that I'd take the honor and create a script that's able to automatically convert all of the shaders to be cross-compatible with Vulkan. And change the graphic pack versions to version 4 of course. Also, the script has some nifty testing code which compiled every shader as OpenGL and Vulkan, but for that see the details that I've written below. **Here's the script that I've made to do all of this. No manual edits were needed:** https://gist.github.com/Crementif/8d98a855b95f219d95298fb3db99deae
27 lines
554 B
Plaintext
27 lines
554 B
Plaintext
[Definition]
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titleIds = 000500001010DD00,000500001010EF00,0005000010112300,000500001011A700,0005000E1010DD00,0005000E10112300
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name = Chromatic Aberration
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path = "ZombiU/Enhancements/Chromatic Aberration"
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description = Changes the intensity of horizontal chromatic aberration. (the red/green/blue edges)
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version = 4
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[Preset]
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name = CA Default
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$redHz = 1.0
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$blueHz = 1.0
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[Preset]
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name = CA 0.75
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$redHz = 1.00125
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$blueHz = 1.0025
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[Preset]
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name = CA 0.5
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$redHz = 1.0025
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$blueHz = 1.005
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[Preset]
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name = CA Mostly Disabled
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$redHz = 1.005
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$blueHz = 1.01
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