mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
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306da0b802
Since it's not possible to update 300+ shaders manually and automation was possible, I thought that I'd take the honor and create a script that's able to automatically convert all of the shaders to be cross-compatible with Vulkan. And change the graphic pack versions to version 4 of course. Also, the script has some nifty testing code which compiled every shader as OpenGL and Vulkan, but for that see the details that I've written below. **Here's the script that I've made to do all of this. No manual edits were needed:** https://gist.github.com/Crementif/8d98a855b95f219d95298fb3db99deae
56 lines
867 B
Plaintext
56 lines
867 B
Plaintext
[Definition]
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titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
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name = "Amiibo Mode"
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path = "The Legend of Zelda: Breath of the Wild/Mods/Cel-Shading Removal (SkalFate & Altros)/Amiibo Mode"
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description = Amiibo mode by Altros, add or remove that plastic look. Req Remove Links Cell Shading by SkalFate
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version = 4
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[Preset]
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name = Plastic %100
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$clarity = 0.05
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[Preset]
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name = Plastic %95
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$clarity = 0.15
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[Preset]
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name = Plastic %90
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$clarity = 0.30
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[Preset]
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name = Plastic %85
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$clarity = 0.37
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[Preset]
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name = Plastic %75
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$clarity = 0.43
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[Preset]
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name = Plastic %65
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$clarity = 0.50
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[Preset]
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name = Plastic %55
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$clarity = 0.57
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[Preset]
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name = Plastic %45
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$clarity = 0.65
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[Preset]
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name = Plastic %35
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$clarity = 0.75
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[Preset]
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name = Plastic %25
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$clarity = 0.95
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[Preset]
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name = Plastic %15
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$clarity = 1.15
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[Preset]
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name = Plastic %5
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$clarity = 1.35
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