cemu_graphic_packs/Mods/BreathOfTheWild_CelShadingRemoval/Botw_AmiiboMode/rules.txt
Crementif 306da0b802
Update every graphic pack to V4
Since it's not possible to update 300+ shaders manually and automation was possible, I thought that I'd take the honor and create a script that's able to automatically convert all of the shaders to be cross-compatible with Vulkan. And change the graphic pack versions to version 4 of course.

Also, the script has some nifty testing code which compiled every shader as OpenGL and Vulkan, but for that see the details that I've written below.

**Here's the script that I've made to do all of this. No manual edits were needed:**
https://gist.github.com/Crementif/8d98a855b95f219d95298fb3db99deae
2019-11-29 04:36:05 +01:00

56 lines
867 B
Plaintext

[Definition]
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
name = "Amiibo Mode"
path = "The Legend of Zelda: Breath of the Wild/Mods/Cel-Shading Removal (SkalFate & Altros)/Amiibo Mode"
description = Amiibo mode by Altros, add or remove that plastic look. Req Remove Links Cell Shading by SkalFate
version = 4
[Preset]
name = Plastic %100
$clarity = 0.05
[Preset]
name = Plastic %95
$clarity = 0.15
[Preset]
name = Plastic %90
$clarity = 0.30
[Preset]
name = Plastic %85
$clarity = 0.37
[Preset]
name = Plastic %75
$clarity = 0.43
[Preset]
name = Plastic %65
$clarity = 0.50
[Preset]
name = Plastic %55
$clarity = 0.57
[Preset]
name = Plastic %45
$clarity = 0.65
[Preset]
name = Plastic %35
$clarity = 0.75
[Preset]
name = Plastic %25
$clarity = 0.95
[Preset]
name = Plastic %15
$clarity = 1.15
[Preset]
name = Plastic %5
$clarity = 1.35