Crementif 306da0b802
Update every graphic pack to V4
Since it's not possible to update 300+ shaders manually and automation was possible, I thought that I'd take the honor and create a script that's able to automatically convert all of the shaders to be cross-compatible with Vulkan. And change the graphic pack versions to version 4 of course.

Also, the script has some nifty testing code which compiled every shader as OpenGL and Vulkan, but for that see the details that I've written below.

**Here's the script that I've made to do all of this. No manual edits were needed:**
https://gist.github.com/Crementif/8d98a855b95f219d95298fb3db99deae
2019-11-29 04:36:05 +01:00

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[Definition]
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
name = No Cel-Shading Links Shadow Brightness Fix v0.8
path = "The Legend of Zelda: Breath of the Wild/Mods/Cel-Shading Removal (SkalFate & Altros)/Shadow Brightness Fix v08 - Altros"
description = Fixes the very dark shadows on Links back-side in No Cel-Shade mode.
version = 4
[Preset]
name = Shadows 0.45% (Default)
$Bright = 0.45
[Preset]
name = Shadows 0.25%
$Bright = 0.25
[Preset]
name = Shadows 0.35%
$Bright = 0.35
[Preset]
name = Shadows 0.45%
$Bright = 0.45
[Preset]
name = Shadows 0.55%
$Bright = 0.55
[Preset]
name = Shadows 0.65%
$Bright = 0.65
[Preset]
name = Shadows 0.75%
$Bright = 0.75
[Preset]
name = Shadows 0.95%
$Bright = 0.95
[Preset]
name = Shadows 1.0% (Game Original)
$Bright = 1.0
[Preset]
name = Shadows 1.15%
$Bright = 1.15
[Preset]
name = Shadows 1.25%
$Bright = 1.25
[Preset]
name = Shadows 1.35%
$Bright = 1.35
[Preset]
name = Shadows 1.45%
$Bright = 1.45
[Preset]
name = Shadows 1.55%
$Bright = 1.55
[Preset]
name = Shadows 1.65%
$Bright = 1.65
[Preset]
name = Shadows 1.75%
$Bright = 1.75
# Credits - Altros Shadow Brightness Fix v0.8