Crementif 306da0b802
Update every graphic pack to V4
Since it's not possible to update 300+ shaders manually and automation was possible, I thought that I'd take the honor and create a script that's able to automatically convert all of the shaders to be cross-compatible with Vulkan. And change the graphic pack versions to version 4 of course.

Also, the script has some nifty testing code which compiled every shader as OpenGL and Vulkan, but for that see the details that I've written below.

**Here's the script that I've made to do all of this. No manual edits were needed:**
https://gist.github.com/Crementif/8d98a855b95f219d95298fb3db99deae
2019-11-29 04:36:05 +01:00

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[Definition]
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
name = Hyrule Castle Base Fog Pack
path = "The Legend of Zelda: Breath of the Wild/Mods/Distant Fog Removal/Hyrule Castle Base Fog"
description = Can Remove the Fog glow at the Base of Hyrule Castle. Can Change its RGB color.
version = 4
[Preset]
name = Castle Base Fog Disabled
$basefogopacity = 0
$basefogred = 1
$basefoggreen = 1
$basefogblue = 1
[Preset]
name = Castle Base Fog 30%
$basefogopacity = 0.3
$basefogred = 1
$basefoggreen = 1
$basefogblue = 1
[Preset]
name = Castle Base Fog 50%
$basefogopacity = 0.5
$basefogred = 1
$basefoggreen = 1
$basefogblue = 1
[Preset]
name = Castle Base Fog Enabled
$basefogopacity = 1
$basefogred = 1
$basefoggreen = 1
$basefogblue = 1
[Preset]
name = ----------------------------------------
$basefogopacity = 1
$basefogred = 1
$basefoggreen = 1
$basefogblue = 1
[Preset]
name = Castle Base Fog Opacity 3X
$basefogopacity = 3
$basefogred = 1
$basefoggreen = 1
$basefogblue = 1
[Preset]
name = ----------------------------------------
$basefogopacity = 1
$basefogred = 1
$basefoggreen = 1
$basefogblue = 1
[Preset]
name = Castle Base Fog Red
$basefogopacity = 1.4
$basefogred = 2
$basefoggreen = 0
$basefogblue = 0
[Preset]
name = Castle Base Fog Green
$basefogopacity = 1
$basefogred = 0
$basefoggreen = 1
$basefogblue = 0
[Preset]
name = Castle Base Fog Blue
$basefogopacity = 1
$basefogred = 0
$basefoggreen = 0
$basefogblue = 1
[Preset]
name = ----------------------------------------
$basefogopacity = 1
$basefogred = 1
$basefoggreen = 1
$basefogblue = 1
[Preset]
name = Custom Preset
$basefogopacity = 1
$basefogred = 4
$basefoggreen = 1.0
$basefogblue = 1.5
# Information
# by SkalFate
# ----------------------
# (basefogopacity) = Fog Transparency/Opacity - how thick you want the Hyrule Castle Base Fog to look
# ------ Values are multiplied, so if you want to lower use [0.01 - 1.0], or if you want to go higher go from [1.0 - X.X]
# (basefogred, basefoggreen, basefogblue ) = RGB - Red, Green, Blue - Changes the color of the Hyrule Base Fog.
# ------ Values are multiplied so if you want to lower use [0.01 - 1.0], or if you want to go higher go from [1.0 - X.X]