mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-11-26 03:24:15 +01:00
306da0b802
Since it's not possible to update 300+ shaders manually and automation was possible, I thought that I'd take the honor and create a script that's able to automatically convert all of the shaders to be cross-compatible with Vulkan. And change the graphic pack versions to version 4 of course. Also, the script has some nifty testing code which compiled every shader as OpenGL and Vulkan, but for that see the details that I've written below. **Here's the script that I've made to do all of this. No manual edits were needed:** https://gist.github.com/Crementif/8d98a855b95f219d95298fb3db99deae
74 lines
1.5 KiB
Plaintext
74 lines
1.5 KiB
Plaintext
[Definition]
|
|
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
|
|
name = Distant NPCs Fog Removal Pack
|
|
path = "The Legend of Zelda: Breath of the Wild/Mods/Distant Fog Removal/NPC Fog Removal"
|
|
description = Can Remove Fog from Distant NPCs. Conflicts with Cel-Shade ShadowFix Packs.
|
|
version = 4
|
|
|
|
|
|
[Preset]
|
|
name = Distant NPC Fog Disabled
|
|
$npcfogred = 0
|
|
$npcfoggreen = 0
|
|
$npcfogblue = 0
|
|
|
|
[Preset]
|
|
name = Distant NPC Fog 10%
|
|
$npcfogred = 0.1
|
|
$npcfoggreen = 0.1
|
|
$npcfogblue = 0.1
|
|
|
|
[Preset]
|
|
name = Distant NPC Fog 30%
|
|
$npcfogred = 0.3
|
|
$npcfoggreen = 0.3
|
|
$npcfogblue = 0.3
|
|
|
|
[Preset]
|
|
name = Distant NPC Fog Enabled
|
|
$npcfogred = 1
|
|
$npcfoggreen = 1
|
|
$npcfogblue = 1
|
|
|
|
[Preset]
|
|
name = ----------------------------------------
|
|
$npcfogred = 1
|
|
$npcfoggreen = 1
|
|
$npcfogblue = 1
|
|
|
|
[Preset]
|
|
name = Distant NPC Fog Red
|
|
$npcfogred = 2
|
|
$npcfoggreen = 0
|
|
$npcfogblue = 0
|
|
|
|
[Preset]
|
|
name = Distant NPC Fog Green
|
|
$npcfogred = 0
|
|
$npcfoggreen = 1
|
|
$npcfogblue = 0
|
|
|
|
[Preset]
|
|
name = Distant NPC Fog Blue
|
|
$npcfogred = 0
|
|
$npcfoggreen = 0
|
|
$npcfogblue = 1
|
|
|
|
[Preset]
|
|
name = ----------------------------------------
|
|
$npcfogred = 1
|
|
$npcfoggreen = 1
|
|
$npcfogblue = 1
|
|
|
|
[Preset]
|
|
name = Custom Preset
|
|
$npcfogred = 1
|
|
$npcfoggreen = 1
|
|
$npcfogblue = 1
|
|
|
|
# Information
|
|
# by SkalFate
|
|
# ----------------------
|
|
|
|
# (npcfogred, npcfoggreen, npcblue ) = RGB - Red, Green, Blue - Changes the color of distant npcs fog.
|
|
# ------ Values are multiplied so if you want to lower use [0.01 - 1.0], or if you want to go higher go from [1.0 - X.X] |