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https://github.com/cemu-project/cemu_graphic_packs.git
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306da0b802
Since it's not possible to update 300+ shaders manually and automation was possible, I thought that I'd take the honor and create a script that's able to automatically convert all of the shaders to be cross-compatible with Vulkan. And change the graphic pack versions to version 4 of course. Also, the script has some nifty testing code which compiled every shader as OpenGL and Vulkan, but for that see the details that I've written below. **Here's the script that I've made to do all of this. No manual edits were needed:** https://gist.github.com/Crementif/8d98a855b95f219d95298fb3db99deae |
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8a0efcdc3f556942_0000000000000079_ps.txt | ||
00fed4f92a49e851_0000000000000079_ps.txt | ||
43a2239f07af804e_0000000000000079_ps.txt | ||
73ac09c3fff4b657_0000000000000079_ps.txt | ||
78a2659662685d55_0000000000000079_ps.txt | ||
284b1bf9010d4e57_0000000000000079_ps.txt | ||
75387173950c1793_0000000000000079_ps.txt | ||
e5870717602e2f55_0000000000000000_vs.txt | ||
rules.txt |