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306da0b802
Since it's not possible to update 300+ shaders manually and automation was possible, I thought that I'd take the honor and create a script that's able to automatically convert all of the shaders to be cross-compatible with Vulkan. And change the graphic pack versions to version 4 of course. Also, the script has some nifty testing code which compiled every shader as OpenGL and Vulkan, but for that see the details that I've written below. **Here's the script that I've made to do all of this. No manual edits were needed:** https://gist.github.com/Crementif/8d98a855b95f219d95298fb3db99deae |
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_03285368cf940e37_0000000000000079_ps.txt | ||
8d638f35cebd14dc_00000000000007f9_ps.txt | ||
50e29e8929cea348_00000000000003c9_ps.txt | ||
70b82af4d17024d2_0000000000000000_vs.txt | ||
ec4a85d51e778437_0000000000000000_vs.txt | ||
rules.txt |