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306da0b802
Since it's not possible to update 300+ shaders manually and automation was possible, I thought that I'd take the honor and create a script that's able to automatically convert all of the shaders to be cross-compatible with Vulkan. And change the graphic pack versions to version 4 of course. Also, the script has some nifty testing code which compiled every shader as OpenGL and Vulkan, but for that see the details that I've written below. **Here's the script that I've made to do all of this. No manual edits were needed:** https://gist.github.com/Crementif/8d98a855b95f219d95298fb3db99deae |
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2fc311c50a4dab95_0000000000000000_vs.txt | ||
58cf1eb8946f4b3c_0000000000000079_ps.txt | ||
92e5b6dffd1d9b9b_0000000000000079_ps.txt | ||
384f98693cb9d036_0000000000000000_vs.txt | ||
384f98696d1a1236_0000000000000000_vs.txt | ||
419dbf0c732a4fe2_0000000000000000_vs.txt | ||
419dbf0c732a51e2_0000000000000000_vs.txt | ||
419dbf0c732a91e2_0000000000000000_vs.txt | ||
419dbf0ca38a91e2_0000000000000000_vs.txt | ||
3952c3a52c87ad30_0000000000000000_vs.txt | ||
79183302695ea935_0000000000000079_ps.txt | ||
a455fc196032912c_0000000000000079_ps.txt | ||
patches.txt | ||
rules.txt |